Author Topic: Gate Destination Help?  (Read 1472 times)

Offline Echofrost255

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Gate Destination Help?
« on: June 22, 2014, 11:00:11 pm »
Hey floofs ^^ I am currently making a map that has two gates that go into each other's maps. I have one map called Tellers and another called Tellers2. Obviously Tellers goes into Tellers2 and Tellers2 has a gate back in to Tellers. I've exported my map and well whenever I go through these gate portals, they always put me somewhere in the other map that I don't want to show up. I've tried putting the Tellers destination in the Tellers2 destination and I've also tried putting the Tellers destination into the Tellers destination. But whatever coordinates I put in, I always end up spawning in the same exact place I don't want to spawn.

Please help! Thanks!

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Aicosu125

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Re: Gate Destination Help?
« Reply #1 on: June 22, 2014, 11:06:30 pm »
This tutorial made by Redlinelies, should help!
http://youtu.be/9cGLY79x4yg

AlphaEclipse

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Re: Gate Destination Help?
« Reply #2 on: June 22, 2014, 11:08:27 pm »
Here's a great video that might help you.

For those with this problem.....

And that dont know how to fix it, well you came to the right place. I'll be telling you how to make your portal reachable.


Ok firstly open Map Maker and load your map. I'm sure you want a particular spot for your portal, so go there. Go where you want your portal to be. Now place an object, any object maybe a rock like me. Place that rock where you want your portal to be.
Go to the "Controls" tab now and look at the X,Y,Z coordinates for the rock, make sure you have the rock selected.
Remember those coordinates in the red circle blob thing.


Those coordinates need to be typed in here. The rocks X coordinate needs to be typed into the X box. The Y coordinate needs to be in the Y box. The Z coordinate needs to go in the Z box.
Just something you should know but the coordinates will not always fit. So just type in as much as can fit into the box. Its ok if you're missing one number.
This box needs to be checked. It's important, very important. If the box isn't checked there is no portal.
When you have typed in the coordinates click the button "Test" and see if the portals where you want it. The portal will never be exactly where you want it but very near. So its always good to test it. If it needs to come forwards move the rock forwards and type the new coordinates in. If its too far left move the rock into the right and copy the new coordinates.


Now what if the portals faced at the wrong angle? What if its facing upwards too much and not straight ahead. Well face your camera in the direction or angle where you want your portal to be facing. Well what we are doing is changing the Yaw.
See that long box at the bottom of your screen? See that "Yaw:"? Well still facing at the angle/direction with our camera, without moving we need to copy that coordinate.
We will type that coordinate in this box underneath the X,Y,Z coordinates.

Anyway let's click the "Test" button. Is your portal facing the right angle and is in the spot you wanted? It is?! Well congratulations because your portal is now reachable.


If you have any questions or comments feel free to post them up.

Thanks for reading.
Hope these help. :) I'm not the best map maker, so my apologizes if these aren't what you need.

Pffftt Chesh beat me
« Last Edit: June 22, 2014, 11:10:37 pm by AlphaEclipse »

Offline Echofrost255

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Re: Gate Destination Help?
« Reply #3 on: June 22, 2014, 11:31:59 pm »
I got it! Thanks guys!

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