Author Topic: FeralHeart.exe has stopped working  (Read 951 times)

Offline Chapawee

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FeralHeart.exe has stopped working
« on: July 11, 2014, 09:40:52 pm »
I recently exported and uploaded a fairly detailed map, but it's not nearly as laggy as another one I made that didn't give me any problems. I got rid of the water_0.particle and water_1.particle, but it still isn't working. I honestly have no idea what's causing it, and I'll only re install as a last resort.

Moving to my new account: Windstrider. Hopefully everybody can find it ok!

AlphaEclipse

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Re: FeralHeart.exe has stopped working
« Reply #1 on: July 11, 2014, 09:54:28 pm »
Hiya Chapawee! :) Did this happen right when you exported the map or you went to go see it in the game?
First off, it's best to try and change your rendering system: -Click me-

If that doesn't work, you should try searching "particle" on your computer since they sometimes find them self in other folders such as:
- particles
- exports
- and my_objects.

It also wouldn't hurt to check in my_objects for doubled meshes/objects .
Lastly, if you look in exports, it there's a double of the maps's fhm, delete it. It'll look like this:

Map.fhp ----> Map.fhp(1)

That crashes your game. 

Offline Chapawee

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Re: FeralHeart.exe has stopped working
« Reply #2 on: July 12, 2014, 01:26:35 am »
Thanks, it's working again! No idea how a particle would end up in an object folder though. xD
« Last Edit: July 12, 2014, 01:30:58 am by Chapawee »
Moving to my new account: Windstrider. Hopefully everybody can find it ok!

AlphaEclipse

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Re: FeralHeart.exe has stopped working
« Reply #3 on: July 12, 2014, 03:48:35 am »
Haha, no problem. Yep, that happens to people on occasion.