Hark! Coding!
//3) Messed up Preset ExporterSo, you are probably lookin' here because issue #1's solution did not work. Well, I'm here to tell you why that reason is.You have a problem with your exporter. This was proven whenever I managed to export and see someones preset just fine, while when they exported it, no one else could see it.So far there is not a known fix to the exporter; I'm told that reinstalling does not help.But what you can do is, send a trusted friend all of your textures and your .material for your preset, and have them go to their log-in, type your username in, then go to the preset maker and export it. This will export it with your username. Now, they will send you the file, and then other people will be able to see it.The ONLY reason no one else would be able to see it even after this process, is because they have a shot exporter too.
First, try opening the ogre.cfg file located in the main Feralheart folder and take a look at the first two lines. It should either say either one of the following:QuoteRender System=Direct3D9 Rendering Subsystem[Direct3D9 Rendering Subsystem]orRender System=OpenGL Rendering Subsystem[OpenGL Rendering Subsystem]Now, if your ogre.cfg file is set to (for example) the Direct3D9 rendering subsystem, change it to the OpenGL rendering subsystem, and vise versa. Next, restart your game and see if the issue is fixed.
Render System=Direct3D9 Rendering Subsystem[Direct3D9 Rendering Subsystem]orRender System=OpenGL Rendering Subsystem[OpenGL Rendering Subsystem]
Render Render System=Direct3D9 Rendering Subsystem[Direct3D9 Rendering Subsystem]Colour Depth=32Display Frequency=N/AFSAA=0Full Screen=NoRTT Preferred Mode=FBOVSync=NoVSync Interval=1Video Mode=800 x 600sRGB Gamma Conversion=No[Direct3D9 Rendering Subsystem]Allow NVPerfHUD=NoFSAA=NoneFloating-point mode=FastestFull Screen=NoVSync=NoVideo Mode=800 x 600 @ 32-bit coloursRGB Gamma Conversion=No