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Offline Deino909

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« Reply #220 on: February 27, 2011, 03:34:46 am »
Oooh, all right then :D

One is called Witch Heights, a sort of valley-like battlefield with two chokepoints/'bases' and two exploitable passageways circling the battlefield

The other that is in progress is Proving Ground, a sort of dark, sinister-looking arena, inspired by a MechAssault 2 map of the same name. It's supposed to have lava, but I haven't figured out how to get that in yet. XD

I'll let you know when downloads are out :3 Witch Heights is coming pretty close.

Offline Kittens

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« Reply #221 on: February 27, 2011, 04:34:31 pm »
Alright, sounds neat 8D
&& to get lava, I think you'll just need to get a lava texture and put that in for the water texture in the mapmaker... c:

Offline Deino909

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« Reply #222 on: February 27, 2011, 08:42:10 pm »
Alright, sounds neat 8D
&& to get lava, I think you'll just need to get a lava texture and put that in for the water texture in the mapmaker... c:

Do you mean, where it asks to type in a file name for the water material, just put the name for the image? Like, magma_tex.jpg is what I'm using.

EDIT:

Witch Heights is up for download on the Vennigan Coursers front page, go give it a try if you want :3
« Last Edit: February 27, 2011, 09:37:28 pm by Deino909 »

Offline Aroxy

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« Reply #223 on: February 27, 2011, 09:51:29 pm »
nonono you have to make a water material.. the image name goes into the material that you create.


the material should look something like this

Code: [Select]
material Acid
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off

texture_unit
{
texture acid.png
scale 1 1
scroll_anim 0.03 -0.05
rotate 90
}
texture_unit
{
texture acid.png
scale 1 1
scroll_anim 0.05 0.01
rotate 90

            }
        }
    }
}

the material file you make has to be put here:

C:\FeralHeart\media\materials

the image for it can go in your map's folder, or in the textures folder.


where is asks for what the name of the water material is, you would just put

"Acid" (or whatever you put on this line:)
Code: [Select]
material Acid

Offline Deino909

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« Reply #224 on: February 27, 2011, 10:39:49 pm »
OH! I see now. I hadn't thought of that-- thanks! -goes to try-

EDIT: It works |D Thankyousomuch <3 <3 <3


-disappears to mind own tribe's business |D-
« Last Edit: February 27, 2011, 11:47:36 pm by Deino909 »

Offline Aroxy

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« Reply #225 on: February 27, 2011, 11:49:14 pm »
you're welcome:)

Offline Deino909

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« Reply #226 on: February 28, 2011, 01:39:51 am »
Both maps are up for download on the Vennigan Coursers thread now, since PG is finished. I hope to meet you all IC soon :3

Offline Kittens

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« Reply #227 on: February 28, 2011, 05:05:10 pm »
Ah, very nice. I will go download right away. Hopefully our two groups can meet there soon |D

Offline Deino909

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« Reply #228 on: February 28, 2011, 11:04:08 pm »
Indeed :3 Though perhaps we can plan a meeting on some neutral map, as a debut for us both--as I mentioned when applying, we can talk a bit, then decide we don't agree with eachother >:3

My assassin, Vincent, will most likely be the one to get fired up over the Children's ways. Trololol. |D

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« Reply #229 on: February 28, 2011, 11:39:40 pm »
I somewhat recall watching this clan on the IT forum for a while, but I never got around to joining. Good to know that it will be continued in to FH ^^
I'll probably be applying soon~