Summer MOTS Nominations are here!
material SmokeMaterial{ technique { pass { lighting off <--- Black background particles also use this. scene_blend alpha_blend <--- Black background particles also use this. depth_write off <--- Black background particles also use this. diffuse vertexcolour <--- This is different. texture_unit { texture smoke.png tex_address_mode clamp <--- This is different } } }}
Did you make the particles on a transparent background or a black background?
Took a quick look at fh's particles and something I noticed is that most of the particle textures use a black background instead of transparency, except for smoke which is used by the fire particle and has this:Code: [Select]material SmokeMaterial{ technique { pass { lighting off <--- Black background particles also use this. scene_blend alpha_blend <--- Black background particles also use this. depth_write off <--- Black background particles also use this. diffuse vertexcolour <--- This is different. texture_unit { texture smoke.png tex_address_mode clamp <--- This is different } } }}I don't know if this will help but it's something.I haven't tried making particles myself yet so this is out of my league. x.x
Quote from: Bloo. on December 23, 2016, 01:06:28 amDid you make the particles on a transparent background or a black background?Transparent.