Here you go, just change the number to match yours and it should work:
material preset_12_eyeMatL
{
technique
{
pass
{
alpha_rejection greater_equal 128
scene_blend alpha_blend
texture_unit
{
texture preset_12eye.png
}
}
}
}
material preset_12_eyeMatR
{
technique
{
pass
{
alpha_rejection greater_equal 128
scene_blend alpha_blend
texture_unit
{
texture preset_12eye.png
}
}
}
}
Sorry about the format... it doesn't want to let me keep it. >.<