For your first problem with the scars, make sure that the layers are flat ( meaning it's all on one layer when you go to save ). Unless you're making the scars glow, then you're going to have to take the 'glow parts' and save them by themselves. If you're just making it look 'shiny' the trick I use is to just go slightly lighter and going over where I think the scar will shine most in the coloring. ( Lighter than the original base colour of the scar that is ). Don't use any special layer modes.
Second problem, with the scrolling eyes, it is possible. Make sure that the eyes are indeed solid and there's no transparency with it. On top of that, if ou want just to the teeth to scroll, erase the teeth completely. I think it took me a couple of tries with my Rainbow Preset because I wanted animations for the eyes and the teeth to have a scrolling texture. With mine I think I selected the teeth and turned down the opacity layer, saved it as an eye texture and then added my scrolling code.
Here's my coding for my eyes. Just edit so it'll match everything in your files and tell me if it works o:material preset_5_eyeMatL
{
technique
{
pass
{
texture_unit
{
texture RainbowScroll.png
scroll_anim 2.0 0.0
}
}
pass
{
scene_blend alpha_blend
texture_unit
{
texture preset_5eye.png
}
}
}
}
material preset_5_eyeMatR
{
technique
{
pass
{
texture_unit
{
texture RainbowScroll.png
scroll_anim 2.0 0.0
}
}
pass
{
scene_blend alpha_blend
texture_unit
{
texture preset_5eye.png
}
}
}
}