Okay seeing this is game ideas i have a few ideas maybe stated over and over again maybe not. ( i'm like the WORST at paciently looking through everything and a bit of spelling and grammar. And i am still not used to forums so cut me some slack if i accidently do anything wrong please.)
ok my ideas;
this idea is the wonderful thing that inspired the title but i think a good new animal to RP as is a Snake. From all the looks I'm going to get I should end on that note.
oh and i know this would be brought up a lot but we need more public maps. And bigger than usual too. ( not so bit it takes awhile to load or MIGHT crash the server or something.) like Canyons, Mountians( where the mountians aren't the grey mounds so they can be bigger and the collision glitch wont matter) and to make room for more maps there can be multiple parts of the said area ( for example, ____ mountian1 or ____ canyon 1)
also another common idea is combat to prevent godmodding and a bit more fun. Though it should be fun and easy to use and vary but also be realistic like the creator ( forgot his name. Don't hurt me D: ) intended. I thought that it'll be in a different window, tab or whatever the thing you get when you click the buttons in the corner ( i fail ) and also a 'health' meter. Again they ONLY effect other live players when a mode is turned on in a area. You can only attack other players if they turn the 'mode' on along with you and you should have their permission before such thing. ( like when RPing and theirs a battle between packs the RPers can put the RP on pause and agree to turn on PVP mode as i now dub it and every agrees) and also when the 'health' or so meter dies out the PVP mode is turned off atomatically or the persons character respawns in a place they set or close by but not so close it 'voids' the RP or whatever is happening.
again another over stated request ( or so i think. I'm the WORST researcher!) is hunting. again you use the combat tab but you don't need PVP mode enabled seeing your hunting a NPC. Though whatever your hunting should have behaviors such as they do in real life ( or close) like things that live in herds live in herds and if its something like a bear thats solitary its alone. I also thought of variations of said animal like for example deer ( not i've only SEEN deer and have the slightest knowlege so bear with me here!) the younger ones look like younger ones as older ones look like a old aged deer. And when no one is interacting with them and people happen to be watching from a distance they have deer like behavior. and also they should move around like say a Elk herd. They move around from location to location ( in a programmed way so they don't randomly go swimming out at sea or marching up a mountian) so not only they act realisticly enough to go with the theme of the game but also make searching them out fun and/or a challenge ( and seeing if people can memorize and learn them and find ways to take 'em down in a group or alone just for fun) also my health meter idea won't be in use unless fighting something off like a bear or other animal.
I also think there should be programmed weather that happen at random not just day or night (even though the time cycle is awesome!) like it rains at night or snows at day in a certian area.
aaaaaand thats it. My rushed grammar and spelling was kinda painful to read am i right? And they don't have to be a reality just an idea i had. And the team should take their time!