Author Topic: Internal Errors with opening FeralHeart  (Read 4068 times)

Offline Ruby1234

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Re: Internal Errors with opening FeralHeart
« Reply #10 on: June 13, 2011, 12:16:11 am »
Ugh, okay, open notepad and then click "File" then "Open..." then where it says what kind of files to look for, it'll say text documents, so use the drop down and change it to "All Files" then go into the "FeralHeart" folder, and open "ogre" THEN put that code in. ^^

Offline Betrayal

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Re: Internal Errors with opening FeralHeart
« Reply #11 on: June 13, 2011, 12:40:20 am »
Okay it didn't work, and I'm 99.9% sure I did everything right:( oh well thanks for trying! :P
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Offline Ruby1234

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Re: Internal Errors with opening FeralHeart
« Reply #12 on: June 13, 2011, 12:46:53 am »
*frown* That's the only way to change your rendering subsystem outside the game...

Offline Betrayal

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Re: Internal Errors with opening FeralHeart
« Reply #13 on: June 13, 2011, 11:06:05 pm »
Aww oh well :(
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Offline Breezey

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Re: Internal Errors with opening FeralHeart
« Reply #14 on: July 25, 2011, 08:14:49 pm »
I'm also having the same problem; except for me it keeps saying something about 'Particle System Template with name 'Waterfall smoke' already exists'. And it tells me about something called Particle System Manager? o3o. -is very confused-
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Re: Internal Errors with opening FeralHeart
« Reply #15 on: November 18, 2011, 11:09:58 pm »
Change your rendering subsystem to OpenGL

Yeah, I have a problem with that too. I downloaded the new version and fully removed the old one. I have the Rendering Subsystem to OpenLG but it still says "Not Responding" and continues to keep on closing. Anything like that happened before?