Author Topic: Mesh/Texture help - The 3rd Birthday Reconstruction Textures not showing  (Read 3351 times)

Offline Motoko

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I've been trying to reconstruct Time Zero from The 3rd Birthday for a very long time, I finally figured out how to do it.
I need to import each part of the level separately, but it will hopefully end up looking something like this;




Awesome, am I right?

I am currently working on the outer dome, and my only issue is the textures won't show up. Here's my .MATERIAL code;
Code: [Select]
material dome_mesh0000_material01
{
technique
{
pass
{
ambient 0.263529 0.263529 0.263529 1.000000
diffuse 0.614902 0.614902 0.614902 1.000000
specular 0.200000 0.200000 0.200000 1.000000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000

texture_unit
{
texture t3btex0000.JPG
}
}
}
}
material dome_mesh0001_material02
{
technique
{
pass
{
ambient 0.263529 0.263529 0.263529 1.000000
diffuse 0.614902 0.614902 0.614902 1.000000
specular 0.200000 0.200000 0.200000 1.000000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000

texture_unit
{
texture t3btex0001.JPG
}
}
}
}
material dome_mesh0002_Effect10
{
technique
{
pass
{
ambient 0.000000 0.000000 0.000000 1.000000
diffuse 0.700000 0.700000 0.700000 1.000000
specular 0.200000 0.200000 0.200000 1.000000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000

texture_unit
{
texture t3btex0002.JPG
}
}
}
}

Either something went wrong with my MATERIAL code or something is wrong with the .MESH and/or Textures.
I'm no good at coding, so i'm struggling to understand it, if someone could modify the code and post it I'd appreciate it greatly.

This is the problem I keep getting;



Help? i'm not exactly sure why my textures won't show.

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Offline Motoko

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Update; Changed the .material code, nothing happened.

Code: [Select]
material wall1
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture

wall1.png
}
}
}
}
material wall2
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture

wall2.png
}
}
}
}
material top
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture top.png
}
}
}
}
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Offline Motoko

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Update:
If anyone wants to download the files and see if you can get them to work, here is the link;
http://www.mediafire.com/?2xjg2bob7w6b1cc
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Offline Motoko

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Offline Mizua

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 How do you get those colour stars?galaxy thing in the sky?