Author Topic: Glaves Textures and Converted Meshes {Cathedral/Arena}  (Read 214239 times)

Kiat

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Re: Glaves Textures and Converted Meshes {SEAITEMS!!!}
« Reply #110 on: October 07, 2011, 07:54:20 pm »
I'm not quite sure what you mean, Glave.
Yes, i put moss in the material but dont know what you mean about the, Put one in the box...
« Last Edit: October 07, 2011, 08:02:33 pm by Jazmin »

Thierry

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Re: Glaves Textures and Converted Meshes {SEAITEMS!!!}
« Reply #111 on: October 07, 2011, 08:16:59 pm »
Jazmin, did you read the Object maker tutorial? glave has put a link several post before.
each mesh can have many submeshes, with the number you can change the material for each submesh



Offline Ramine

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Re: Glaves Textures and Converted Meshes {SEAITEMS!!!}
« Reply #112 on: October 08, 2011, 02:24:51 pm »
Glave's Converted Meshes

WOW this took a long time! An EXHAUSTIVE collection of various oak trees. This collection seems to have it all going stump,sapling,young,oak and old oak trees! Even some fallen ones and a bare tree. For those of you looking for a variety, I think you have found it. Also the foliage on these trees can be changed to Fall and Summer foliage <see second pic which also includes a huge double tree> Be sure to read the 'ReadMe' file that goes with it!
Link: http://www.mediafire.com/?kh7z160q41f032y


It came BaseWhite :| What should I do? xD
« Last Edit: October 09, 2011, 07:02:54 am by Ramine »


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Kiat

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Re: Glaves Textures and Converted Meshes {SEAITEMS!!!}
« Reply #113 on: October 08, 2011, 02:30:24 pm »
Im confused...
Is this what the tree is supposed to look like?

And the tropical  plants worked. They have there textures and everything.
« Last Edit: October 08, 2011, 04:17:20 pm by Jazmin »

Offline Glave

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Re: Glaves Textures and Converted Meshes {SEAITEMS!!!}
« Reply #114 on: October 08, 2011, 04:37:32 pm »
Ramine
Jazmin  

<UPDATED POST> Please go and download the Wombat Oak again, Thierry helped provide a script that should auto load the textures for the trees. Just replace all your files with the new ones. Type up the mesh name and they should automatically load with the proper textures.
« Last Edit: October 08, 2011, 04:49:33 pm by Glave »

Kiat

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Re: Glaves Textures and Converted Meshes {SEAITEMS!!!}
« Reply #115 on: October 08, 2011, 09:43:25 pm »
IT WORKED! OMG I LOVE YOU! x)
« Last Edit: October 08, 2011, 09:57:06 pm by Jazmin »

Offline Ramine

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Re: Glaves Textures and Converted Meshes {SEAITEMS!!!}
« Reply #116 on: October 09, 2011, 07:04:05 am »
Thanks , this is really going to help me on my map ^^


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Offline Ramine

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Re: Glaves Textures and Converted Meshes {SEAITEMS!!!}
« Reply #117 on: October 09, 2011, 08:10:45 am »
Thanks , this is really going to help me on my map ^^
They are still basewhite Dx


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Offline Glave

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Re: Glaves Textures and Converted Meshes {SEAITEMS!!!}
« Reply #118 on: October 09, 2011, 06:25:41 pm »
Wombat Rocks link updated with pre-loading textures!

Offline Roflcopter

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Re: Glaves Textures and Converted Meshes {SEAITEMS!!!}
« Reply #119 on: October 09, 2011, 06:58:04 pm »
Thanks a bunch! ^^