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Messages - starkwolf

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251
Game Suggestions & Ideas / Re: Mystery Map Month
« on: September 12, 2012, 05:33:06 pm »
I like the idea, but as mentioned earlier by Ramine, I don't think their would be enough updates. Thoughas far as playtesting, I think a simple thumbs up system would do fine. If we could allow players to jump on each other's maps more often, we could have a program randomly choose between those in the top X% of maps.

252
Game Suggestions & Ideas / Re: An AFK Status
« on: September 12, 2012, 05:29:26 pm »
I like your idea, but to elaborate on it further, I think that once someone is away for a certain period of time or longer, the status should automatically turn to AFK. Sometimes I get surprise phone calls and can't return to the game for a while, but I feel bad about just suddenly dropping a conversation.

253
so in the title it says real hunting is fun? whats fun about taking an inocent animals life away? its cruel!  :'(


I am confused. Why are you playing a game featuring predators particularly well known for their hunting, and often mentioned in lore as being violent creatures, if you oppose it? I mean this in the most respectful way possible, but I really cannot understand your fascination with wolves/lions if you want to completely ignore their hunting? To me it sounds like saying you like Arnold Schwarzenegger but you can't stand his tough guy attitude or Austrian accent. Not being critical, just confused.

Anyway, more on topic, I was amazed that this is being worked on. I never played IT so I came into this thinking that this was just a freeform for people to do whatever with and that nothing more was intended. Coming from a gaming and roleplaying background, I like where this is going =).

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Game Suggestions & Ideas / [Moved thread] Dice roller chat command
« on: September 11, 2012, 08:34:16 pm »
First of all, I would like to apologize for misposting. If there is a way to delete posts, plz tell me.

Okay, just kindof an off the wall idea. Note that I have permitted 2 votes per user, in case multiple responses apply. Basically, players would have to use their bio for stats and preferred system. Just some pluses and minuses I can think of include:

+:
1) It would be a simple addition to the commands/chat box (as in no major world changes) that would likely be unnoticed by those that do not wish to use it, but could be a valuable addition to those that can make use of it.
2) As mentioned above, if players insist that other characters only interact with them based on a structured system, it could curb the powerplaying, which I have heard numerous complaints about.
3) Since jumping/athletics is/are already covered and no NPCs are present, it would simplify whatever system was used a lot. (See point 3 for the downside of this).


-:
1) Since most of the resident users are used to freeform, IDK how easy the transition would be.
2) I fear that very few people know of any RPG systems.
3) The only system that I know that directly applies to canines is the DAWGs system (d100 engine), which I have rarely heard about. We might actually need our own system, though I certainly hope not.


EDIT: I have been thinking about this further, and actually a very crude, easy to learn combat system should work out. For example, something like this:
Chance to hit: 1-100
Chance to dodge: 1-100
Attack dmg: 1-100
health: 1-100
Toughness (armor): 1-100
Theoretically, you wouldn't even need turns. just set a time limit as to how long until each character can attack again, and how long you must wait to let the other person roll defense. These of course would have to be agreed upon before the battle begins. If a player fails to roll defense, the attack automatically hits, and dmg is dealt.

Not saying it has to work this way, but just an example of how crude a system I think we could get away with.

255
Game Discussion / Re: What do you listen to while playing?
« on: September 11, 2012, 07:10:00 pm »
For me, it depends on the character. I actually really like the ingame music, and leave that on most of the time. There are some characters, however, that have themes that fit really well. One character, Karl, is a WWI veteran who is hard of hearing, so I always play Gelb from Ace Combat 0 in the background. I have just made a character who fits the feel of Rob Zombie almost perfectly. He may not be undead, but he is a sadistic psychic/hyptnotist (not sure which one yet.)


EDIT: http://www.youtube.com/watch?v=rNukZqywoCc
http://www.youtube.com/watch?v=HyarjKuBBV8 probably the RZ song that best fits, but most will do.

256
Honestly I could be wrong but I don't think you can do this since if you create a character with the color you like in game the character is saved on the server not on a file in your pc so you can't pull out the file and then work with it to add the details after. What you could do though lets say if there's a specific color you can get on the in game creator that you're having a hard time matching on your preset in the art program is to just screenshot the character in the in game editor then open the saved file in your art program and use the little "dropper thingie" to match that color. From there you'll have to work the preset on your own though unfortunately. There is no easy way around making presets. (I hope this is the answer you were looking for lol) ^_^

It's not that so much as I don't want to mess up the texture.

257
Game Help / Preset question: Can you get basic idea then use art program?
« on: September 04, 2012, 04:48:00 pm »
Okay, so I was wondering if there was a way to get the basic colorations done in game, and then simply add details via an art program?

258
Game Help / Re: Simple emote question
« on: September 04, 2012, 04:42:12 pm »
Yes- Press down on the number you wish to set the emote to. Then, choose the emote you'd like to connect the number to. After you click the emote, it should set the number you held down to that emote. :3 Hope I helped.

Thank you very much!

259
Game Help / Simple emote question
« on: September 04, 2012, 04:18:36 pm »
Is there a way to change which numbers correspond to which emotes?

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