Author Topic: Glaves Textures and Converted Meshes {Cathedral/Arena}  (Read 213169 times)

Offline Halopromise

  • Finest Floof
  • ***
  • Posts: 709
  • Floof-O-Meter: 32
  • [Insert witty text here] <3
    • View Profile
    • Twisted Fury Pack Reborn
Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #50 on: September 15, 2011, 09:18:23 am »
Glad I could amuse you with that. XD But seriously, it's pretty awesome stuff here.
Halo ~ Queen and creator of Twisted Fury Pack Reborn.


http://TwistedFurypackreborn.wetpaint.com/
- All animal RPG | Over 2000 members | post - apocalyptic | Fantasy

**Fell**

  • Guest
Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #51 on: September 16, 2011, 01:58:57 am »
cant seem to get the oak's or mosses working its really bothering me cause i need them i have all the files, typed in the OakFoliage and all the others please i need some help thanks

Offline Glave

  • Dedicated Supporter
  • ***
  • Posts: 385
  • Floof-O-Meter: 83
  • A 'Nerd' gone wild
    • View Profile
    • DeviantArt
Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #52 on: September 16, 2011, 03:23:06 am »
Please be sure and check the spelling for each. OakComplete is best used for all the oak tree stuff. OakFoliage is only for the leaf part if you want a different leaf texture. If not, just use OakComplete in all the texture slots.

For the moss I do believe you have to spell it 'Moss' with a capital M. Not spanish moss, just Moss. You may want to go through to the actual Material File labeled WombatFoliage and check the spelling if you need to.

**Fell**

  • Guest
Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #53 on: September 16, 2011, 09:57:14 am »
well all i have are the pics for OakFoliage, OakComplete, and the rest, only pics do i use the WombatOak.material file?  This is really bothering me

**Fell**

  • Guest
Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #54 on: September 16, 2011, 09:59:20 am »
it keeps showing up as base white, do i have to changed the pics to material files?? Just wanted to know this is really confuseing

**Fell**

  • Guest
Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #55 on: September 16, 2011, 10:03:13 am »
hmm ah yes figured it out, what a strange tree it has white gaps!!

Offline Glave

  • Dedicated Supporter
  • ***
  • Posts: 385
  • Floof-O-Meter: 83
  • A 'Nerd' gone wild
    • View Profile
    • DeviantArt
Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #56 on: September 16, 2011, 04:56:33 pm »
None of the trees I did came up with white gaps. Are you using OakComplete for the leaves and trunk?

**Fell**

  • Guest
Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #57 on: September 16, 2011, 08:35:07 pm »
never mind got if fixed, is there more stuff like this???!?!?!

Offline Glave

  • Dedicated Supporter
  • ***
  • Posts: 385
  • Floof-O-Meter: 83
  • A 'Nerd' gone wild
    • View Profile
    • DeviantArt
Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #58 on: September 16, 2011, 10:19:54 pm »
I loaded rocks just a couple days ago. I re-textured allot of the houses and stuff but Jayfeather55 had already done them. I just have different textures. I will be doing more trees when I get the chance as well as I am trying to get a group of sea shells together. It will take time, the shells are giving me a tough time lol.

**Fell**

  • Guest
Re: Glaves Textures and Converted Meshes {Rocks!!}
« Reply #59 on: September 16, 2011, 11:07:18 pm »
ok great and good luck!! =DDDDDDDDDDDDDDDDDDD