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Messages - ApeEscape92

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1
In-Game Roleplay & Group Advertisement / Vivid Pack
« on: October 10, 2016, 05:50:13 pm »

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Game Help / Re: Help On Preset Coding
« on: August 23, 2016, 06:50:47 pm »
Thank you ^_^ Yes, it does help...  8)

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Game Help / Re: Help On Preset Coding
« on: August 23, 2016, 02:49:37 am »
Thank you everyone for your help. I really appreciate it. :) I think I'm going to toy around with all of your suggestions, and see if I can figure it out. If I can, I'll post my solutions and results so others may indulge if they have the same problem.

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Game Help / Re: Help On Preset Coding
« on: August 22, 2016, 03:15:07 pm »
Preferably one section under a fixed texture. I've done this before on multiple occasions. However, I can see where you're coming from. If those two fail to mesh, perhaps the transparent code and the glow marking code together would do just fine.

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Forum Discussion / Re: How has Feralheart changed your life?
« on: August 22, 2016, 03:11:20 pm »
I joined Feralheart a good couple of years ago. (Some time before General Chat was taken away..)

Feralheart was never 'just a game' to me. When I first started playing, my life at home and at school was no good. So Feralheart opened my eyes to an escape from reality that I didn't think I could ever comprehend. Whenever my family or school life would shatter I'd lock myself in my room and play Feralheart on my fat, old fashioned computer screen. My first account was 'FireEye' - and I still have it. ^_^

Feralheart gave me the ability to be someone or something else, in a new environment where I could restart over and over again no matter the situation at hand, and I got a little drunk off of that fact (figuratively of course..). Feralheart opened my nerves to the feeling of being appreciated and admired, as a friend and some times a leader - and opened my eyes to the reality of friendship and community, which is what Feralheart is. Feralheart is a large array of people from all over the world who come together over a single server to talk, laugh and play. Feralheart is a family.... and I will 'never' forget all of the times Feralheart has been there for me, and I will never forget Feralheart for that exact reason.

Even now, as I am grown, and I've moved out of my horrible life with someone I love very very dearly, Feralheart remains a glowing part of my life.

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Game Help / Re: Help On Preset Coding
« on: August 22, 2016, 02:25:54 pm »
I would really like to use the transparency code, the moving texture code, the glowing marking code, and the code which allows you to have flashing textures outside of the texture wall. It's going to be a complex preset...


but if I can AT LEAST get the transparency coding and the moving texture coding working together, I'll be satisfied.

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Game Help / Help On Preset Coding
« on: August 22, 2016, 12:48:27 pm »
I'm clear on how to do coding for presets to add special effects (i.e. moving textures, transparency, ect.), however what I am not familiar with is how to apply 'more than one' special effect coding. Do I place one code above another? If not, what should I look for in the coding material file so that I can apply extra coding affects?

Thank you for reading through my question, I appreciate it.

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In-Game Roleplay & Group Advertisement / Tigers of Temptation
« on: June 23, 2016, 06:08:52 am »
Tigers of Temptation

Tigers of Temptation is a long-term, daily active, semi-literate to literate, realistic, mapless and beautifully sited purebred tiger Roleplay!

You can check out our website here: http://escapereality17.wix.com/tigersoftemptation

We have over 100+ active members! - Most of us are online EVERY DAY!

You can find us recruiting from time to time in The Grounds
or roleplaying on a little island in Seaside Grove!


Come and join us! You won't regret it for a second!













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News Archives / Re: // Feral-Heart Game Update June 2016 //
« on: June 19, 2016, 09:12:56 am »
I'm really relieved to see Feral-heart blooming again! This update seems to have brought back the old Feral-Heart spirit. If you ask me, this is just what everyone needed. ^_^ Great job on the map creations! Really!

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Ack. Seems no matter how hard I try they always come out white. T^T

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