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Messages - XeekyXeek

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21
Finished Maps / (v1.13) .:*Tres Terra*:. <Download is up!>
« on: November 12, 2012, 05:18:08 am »
Tres Terra


Hello all, and welcome to Tres Terra!





Quite the cozy little habitat, no? There are three starter dens you can explore:






There are holes to long, complex tunnels inside each den, and it's a dreadfully long trip if you're walking; but I believe it all to be worth it, for at the end of each tunnel there is a little surprise... each of which I will let you all see for yourself. c:

This is my second ever map posted up for download on the forums, so I hope you like it! It was originally for some friends, but they stopped playing FeralHeart, so... I thought, why not open it to the public? It gets awful lonely, anyhow... ;w;
But yes! Speaking of opening it to the public, onto the download!~

http://www.filedropper.com/tresterra Here you are, so have at it, poppets! Hope to see you there sometime!~ <3


22
I can't download it!! But I want it so much >_<
May be you have another place to upload it?


Ahah! Sorry about that, dear; it's fixed now. |D;

23
Un, I'll figure it out eventually... I'm thinking of adding a few things to the map, but I dunno yet.

24
Did you put the .mp3 in the music thing for the map? That might be your problem XD

...last I checked that doesn't usually work kdjfsklf
It's always the sounds folder that the music goes into, it's worked on another map I made that has music... BeyondCODW just doesn't like music I guess. ene

25
This map... perfect for a dramatic scene in a fantasy RP. ;w; It is dark, indeed, which made it more interesting to me. Downloaded, and now hope to soon be roaming and derping aroundz here.

EDIT: Here yew go, a screenie I took in the map with my charrie Axiel. cx Also, the music isn't working...



? The music's not working? Un, I remember that... I've tried to fix that problem before but nothing worked. OTL /should edit the ZIP file orz
Lovely character, though!~ <3

26
Game Help / Re: Annoying mapmaking issues. >A>;
« on: July 30, 2012, 11:28:00 pm »
Gate coordinates change based on the size of the maps. you may inadvertently be placing coordinates for a place the map can't reach to. will link to this just because i found it helpful, am not saying you wouldn't know how gates work.

and i'm afraid i'm still a bit confused. is it just a certain terrain that the map maker isn't loading correctly? am sorry for the difficulty, but i'm just not grasping what you're having issues with.

... I managed to get the CODW portal into the main/central map but it poofs me out at a weird place even though the portal's in the right place. .A. Aw well, gonna hafta deal with that little glitch. Got worse problems.

Well, see, recall how I said in the most that all the tunnels are identical to each other? Heightmap and all, I also meant identical by terrain texture too. The first two tunnels are handling that one terrain fine but that third tunnel is giving me problems and I have no clue why. I'm horrible at making things clear, I'm sorry for confusing you so much ;A;

27
Game Help / Re: Annoying mapmaking issues. >A>;
« on: July 30, 2012, 06:50:41 pm »
For your first problem; seems its a problem with the mask you're using. May want to redo it. Generally happens when something's overlapping or the like.

Second problem; so you're using the exact same coordinates for the Cape Portal placement on multiple maps? To make sure its saving your changes; test it in map maker. You should be able to see the portal's placement by doing so.

Nonono
First off, I meant using the exact same coordinates in that I'm using gates to connect the maps. ;w; Sorry if I didn't make that clear... -edits post to say that-

And about the mask... I'm not even using a custom mask for the tunnel that's glitching terrain-wise fsdf
Every tunnel has the default mask, it doesn't need anything more than that, anyhow!

28
Game Help / Annoying mapmaking issue(s). >A>;
« on: July 30, 2012, 03:09:16 am »
.:UPDATED POST:.

Okay, two problems here that I've tried to fix but have failed to do so.

The first of which is with a tunnel map that I'm working on as part of a map pack. Everything's fine except for the terrain. I can't seem to change it to the one I want without it going to another texture. I mean, the switch has happened twice, from a dark texture to a lighter stone texture, but it hasn't gone to the one I want. I have two other, IDENTICAL maps, same heightmap and all; they're taking the textures just fine. I don't know why it's being a jerk on this one. :c
Fixed this issue on my own; replaced the custom textures with default textures, problem fixed.


The second REAL problem is with destination placement. Now, I think this is more a glitch than anything but I don't know what to do about it. ;  ;
I have the coordinates set out in the tunnel map portal to it, and like with the tunnel map, I have two other maps identical to this one. Same size, same heightmap. For some reason, I ALWAYS end up in the corner of the map whenever I enter it from the tunnel, and I'm positive I have the correct coordinates, as well as no CODW portal. I had the problem before and I found the CODW portal, so I got rid of it but that didn't help. :c It doesn't make sense at all! Also, all the maps I'm speaking of in this post are connected through gates, in case I confuse/mislead more people. OTL

If anybody can help with/give advice on this, please do! ;A;

29
Game Discussion / I'm not sure if this is the right place for this?
« on: July 28, 2012, 04:14:45 pm »
..I guess this counts as an opinion and sort of a concern. If it's in the wrong thread or whatever feel free to move it.

I've been seeing a lot of... Dog Fighting RPs lately. Not that people can't RP what they want but it hurts to see Dog Fighting in particular. Not saying dogs can't generally fight either, but they're actually holding these fights in rings, the rings being made up of dogs. Now... I just don't like this because when I think of Dog Fighting, I remember that in the real it's illegal. Don't those RPers know that too? And if they don't, they should... I'm sorry, this is just something that's been bugging me for the past few days.
No, I'm not being "butthurt", I'm stating my solid opinion.

30
Finished Maps / Re: [v1.13] Official Warrior Clan Map .:.DOWNLOAD.:.
« on: July 18, 2012, 08:42:08 pm »
Absolutely ASTOUNDING. Excellent job!!~ <33

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