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Game Help / Re: Group Bios
« on: March 28, 2015, 06:33:33 pm »
When recruiting, most people tend to make a new character within the group that holds all the information necessary for jumping aboard (their requirements, mapped/unmapped, their plot etc). There's considerably more room in the character biography; it's a really clever way of working around the limit!
For example, I use a character named OCAC GROUP INFO to introduce people to our concept and show them the ropes/rules before they dive in. Similarly, other groups have characters in their roster called "RANK INFO", "GROUP RULES" etc. for folk inside the group to refer to on-the-go. Their biographies are always accessible to groupies no matter whether they're online or offline.
Even peeping at Stone Bridge, there's a dozen characters called 'Recruiters' holding biographies for all their group's information. If you haven't already, try that when you're next looking for members! You possibly already know, but it's the only way to work around that tiny biography limit.
For example, I use a character named OCAC GROUP INFO to introduce people to our concept and show them the ropes/rules before they dive in. Similarly, other groups have characters in their roster called "RANK INFO", "GROUP RULES" etc. for folk inside the group to refer to on-the-go. Their biographies are always accessible to groupies no matter whether they're online or offline.
Even peeping at Stone Bridge, there's a dozen characters called 'Recruiters' holding biographies for all their group's information. If you haven't already, try that when you're next looking for members! You possibly already know, but it's the only way to work around that tiny biography limit.