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Messages - GlaydrChyle

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21
Game Discussion / Re: WolfSpeakers' Opinion of Us?
« on: June 01, 2016, 05:50:30 am »
I personally have nothing against "Wolfspeakers" within this game if I'm honest. It's just a personal note to believe that all they want is to try their best to be a very good role-player: therefore use sophisticated language to seem older or "Better." Which is completely understandable! However, when I believe it comes a problem is when they try to challenge other users and proclaim to be " A lot more better than you, nub!". This gets on my nerves very easily as the majority who wolf-speak don't actually know what they do so. At the same time, I'm also not saying that it's only the Wolfspeaking "Community" who do this, a lot of people do- even "experienced" role-players. I just think it's  fair to except any type of role-player really.

22
Forum Discussion / Do you Secretly Stalk?
« on: May 31, 2016, 10:35:42 pm »
I'm sorry if this proves to be quite controversial to some, I really do. However, I'm not asking that you share who you secretly stalk at all: but more so if I'm not alone in this world when I say the words:

" I love this community and I have to say there are quite the few people I love just to see and post here amongst us.  Sometimes I secretly wish I could get to know them but have just about as much confidence as what a box of chocolate contains gummy bears, so just secretly watch them instead like the crazy fluff I am."

To be honest however, I admire the entire community: but it'd be nice to know if there are some people out there who also have their preferred fellow floofs to follow.

I'm just a perfectionist and personally cry if my best friend tells me I have sauce on my jumper. Please ignore me. But I don't mean to cause upset if I do/have.

23
That means a lot Hakumi, thank you very much.

24
Finished Maps / Re: Krasnovaar - 11 Mapped Map Pack
« on: May 31, 2016, 10:19:15 pm »
Such a fantastic job on this honey! So breathtaking <3

25
I perfect a Garry Stue Character at times, many of a persons' characters will exhibit personal traits of either the author or someone close to them. personally what I find most common with all of my characters is their  inability to shut up at times. A bit like me as I get very annoying: especially when I'm tired.

26
Thank you! Though now I have plenty to work on, I should have it done within the next few weeks: if all goes to plan.

27
To say someone could smack me across the head for perfecting a silly mountain... they can, though I regret making it so difficult for my testers to climb; so consider me smacked already.

Adagio Von Ville I'm planning to be a large map with a few other maps included into it, such as The Operal Marshes and Ambre's updated version. She's looking pretty, however there is ALOT of work that needs to be done on this map alone, still too many gaps and obvious mountain structures incomplete. At least...

At least you can say I didn't forget to add meshes, or this thing would have been pointless.

Big maps for big daisy's my dear, A ponderous land full of monstrous trees, perfect for a mythical role-play or two.

Enjoy the work that has been done so far and credit to the makers of all these wonderful meshes: there's more to come.






-Exhales- Five..hours..

28
Introduction / Re: Heya!
« on: May 31, 2016, 05:09:57 pm »
Ah, welcome here dear. Glad to see you join in the fun and I hope to see some awesome things from you in the future! ^^

29
Game Discussion / Re: What if...?
« on: May 31, 2016, 03:30:45 pm »
A convention based off this game? Would there be an option to stay over night -snort- (Since I spend three days in a row playing around with maps and presets ha!-. Just the thought of one would be pretty amazing... You could be feral-heart plushies and everything! Oh yes, that's where I'd be! Cuddling the giant 4ft 5in plush of some of the most iconic faces in the community (I'm not sure if that would be criminal or not) Then you'd possibly have one on one sessions with some of the voluntary staff who could be teaching everyone the basis of preset-making or creating and meshing items and editing code-structures.

It'd be a dandy time!

30
Introduction / Re: Hullohullo!
« on: May 30, 2016, 07:10:40 pm »
Welcome back deary!

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