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Messages - FOXHOUND

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21
Game Help / Re: map help (terrain)
« on: January 05, 2017, 01:13:58 am »
managed to fix this fortunately! basically just downloaded gimp and copy-pasted everything from the file into there w/ the same settings, lmao.  i think feralheart is kind of just picky about anything you make in PS besides presets, but again seriously thank you so much for all your help! i appreciate it so much!

22
Game Help / Re: map help (terrain)
« on: January 05, 2017, 12:30:32 am »
You don't by chance have any duplicate particle files do you?

Duplicate particle files would be in the particles folder and would usually end in _0 or _1 after the filename or filetype. That seems to be a pretty common issue for crashing.

Other thing I would suggest would be to change your rendering subsystem to the opposite one and see if you crash after changing it.

fixed the last mentioned issue, i deleted the temp map file like an idiot and didn't notice lol.  but suggested methods still aren't working? do you have any other recommendations? tysm for your continued help btw i truly appreciate it!!

23
Game Help / Re: map help (terrain)
« on: January 05, 2017, 12:22:02 am »
tysm for both of you getting back to me! i tried both options but upon restarting the game i found that...... i'm at even more of a disadvantage, lmao. map maker crashes immediately upon opening it now, even after i completely deleted every terrain+mask file that I Made from the game folders.

EDIT: fixed above problem but still facing problems w/ terrain loading. any more suggestions??

24
Game Help / map help (terrain) *SOLVED
« on: January 04, 2017, 03:53:45 am »
ooppss feel kinda stupid but i havent been around lately and im not sure if theres any common fixes lol.  anyway i make all my heightmap terrains in photoshop & with my latest i know it's grayscale for certain& the size is the same as the default terrain's, and i flatten the image (so there is only one layer) before saving as .png.  however everytime i open up mapmaker it just crashes in a few seconds? was wondering if there was a particular fix i could jump on or any other help i could get. tysm in advance! i'm really worried about this because i just put about 3 hours of work into making my own meshes w/ object maker for this, lmao.

btw the terrain is
-in the DEFAULT folder (feralheart>media>terrains>default)
-133 kb... if thats relevant somehow
- directly edited over top the default terrain .png file
- definitely greyscale in PS settings
- saved with one layer and has no transparency whatsoever

25
Introduction / Re: longest yeah boi ever
« on: January 04, 2017, 02:29:48 am »
wrow welcome back!!!  thank u for ur longest yeah boi ever & i hope u have a good time! im new too &have no idea what's up w/ the maps so if u wanna DM me and i'll try and wander around w/ u lmao. i'm same user ingame as forum user.

26
Forum Suggestions & Ideas / Re: player update on sidebar
« on: January 04, 2017, 02:28:28 am »
It's honestly up to the staff
lol everything's up to the staff but i didnt know if it was being considered or not and there's.......... an idea board for ideas so

27
Forum Suggestions & Ideas / Re: player update on sidebar
« on: January 04, 2017, 01:25:23 am »
@morgra ahhhh thanks for the details on this! i hope they bring it back honestly but lol i can see if it takes a bit considering the site is still underway of more important renovations.  tysm for the information

28
Request a Preset/Marking / Re: preset request / will compensate!
« on: January 04, 2017, 01:04:15 am »
sounds good! i'll DM you right now! :-)

29
Forum Suggestions & Ideas / player update on sidebar
« on: January 04, 2017, 12:58:58 am »
this was... a very long time ago but i remember when this really good feature was integrated where,  upon hovering over the far right side of the forum/sight, you'd get an (almost) real-time update of how many players were in a map / which map / etc.  anyway i feel like now, despite there being so many new maps, that would be helpful more than ever.

i haven't romped around in game too much but everything is definitely a LOT more spread out thus advertising for roleplays or just general chatting is (as i can imagine) probably a lot harder to go about. if people could know the highest density of players it'd help with more frequent interaction, as this is a chat-based game, as well as help w/ advertising in a more traditionalist way for roleplay groups.  i can see how there might be some issues but honestly they're...... easy fixes.  when this existed custom maps and the density of players there were included so naturally the whole list went a bit off-page, but with the most player-used map listed on top and the number descending therefrom, it shouldn't be much of an issue.  of course i have no idea how this system was originally integrated just that it was super neat& very convenient.

30
Request a Preset/Marking / preset request / will compensate!
« on: January 04, 2017, 12:53:03 am »
i'm a firm believer in something for something so! if anyone is willing 2 fulfil this request i'd happily try& give you something in return.  i can make very SIMPLE objects in object maker (thus custom meshes, basically) as well as graphic design stuff ; basically icons or signatures out of pre-existing images, much like my own at the moment. 

but basically i'm looking for a personal preset, my ideas for which are below (& it's a matter of one or the other / not both)

OCELOT DESIGN (ignoring added items &stuff? anyway.i love metalgear & especially adamska this only makes sense).  this would be done in feline obviously,& i'd like mane 2 be included (can match general body or go for a silver-blond)
   LINK HERE

along w/ this a red fox design with mane? u can be creative with this one ofc.

either reply directly to this thread or DM me and i'll be happy to provide extra details or ask you about what you'd like for this trade!!!

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