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Messages - Windance

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21
Humans.....I just like the feline and canines thing. :P.Me nuh want horses.It will spoil de game by all de peepz powerplaying wid der horses and killing de felines and canines :P.Maybe humans would be nice.
Old dead thread is ooooold. It has already been discussed and the likelihood of other species being added to the game is nil. It is easy enough for people to get presets that can be made to look like other animals. And humans...no just no. x.x It's Feral Heart, not SecondLife. It is meant to be feral, wild animals.

22
X3 Yay! I'm so happy. It's great to talk to you again~
... We should probably continue this chat on the game before we pollute your lovely little thread here. xD;
I'll message ya when I see joo onlines and we can try to hop in around the same time lol. Been busy with school so this thread is gonna slow downs. ;_; SO MANY PROJECTS SO LITTLE TIME. Have a special preset on the way though that's almost done, and can't wait to post him. XD

23
Presets & Markings / Re: TRANSPARENT CODE FOR YOU!
« on: February 08, 2012, 08:57:27 pm »
how can i put this code for just the wings?...
Hope the OP doesn't mind if I post this for ya. Make sure to replace the ? though with the number of your preset, and of course write your textures in. XD
Code: [Select]
material preset_?_equipMatL
{
      receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture Transparentbody.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
material preset_?_equipMatR
{
      receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture Transparentbody.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
This should work. I know there are other ways to make transparent presets, but hope this does the trick for ya.

      On the subject, do you happen to know if it's possible to make a body with transparent parts, and another scrolling image mask on top of the same body part, Lavender? Example: A character with no arms but having spots on its back that change colors from an animated texture. Kind of hard to explain correctly when I don't have the code on this computer. >.<
      So far though, when I try to make the legs transparent with the alpha rejection, it makes the whole body go transparent and only the color-changing scrolling part shows up. But, if I simplify it and let the body have no transparency, everything shows up as it should, except for the legs of course.

24
Game Discussion / Re: People/Mods/Admn should know this!
« on: February 08, 2012, 08:11:25 pm »
The WORD rape is not forbidden, the actual raping is. Why? Because children play this game.
The rules are here to make this game safer..
So.. some realistic Rps allow mating, but I don't see why people NEED to act it out..
^This. And if people want it that "realistic," they can go in a private map instead of forcing that on people in a public map, where it is a bannable offense.

25
Forum Discussion / Re: ACTA, SOPA, PIPA, Lawful Access...
« on: February 08, 2012, 08:07:14 pm »
I'm pretty sure SOPA and PIPA were already shot down, am I correct in  that statement? I haven't heard about this ACTA one yet.

26
Game Discussion / Re: WIngs on FeralHeart+
« on: February 08, 2012, 02:19:11 am »
Sadly, Kov is busy schmoozing with Facebook right now and probably wont get to it any time soon. If FH+ works, I don't see why regular FH can't. you may want to try to troubleshoot it instead.

27
Game Help / Re: Map won't save.
« on: February 08, 2012, 02:17:05 am »
That's odd. Try naming it something else and seeing if it gives you the same error. If it allows you to save, try switching it to the correct name and saving again.

28
Game Help / Re: Collisions not working in Map Maker.
« on: February 07, 2012, 03:48:40 am »
Seems like just a current glitch. If I walk up to them (shift+w) I get full collision. It may be a preventative from people getting trapped in meshes, not sure. I say make your map as if all collision was working, and wait till this gets figured out lol.

29
Game Help / Re: Collisions not working in Map Maker.
« on: February 07, 2012, 03:38:21 am »
Yeah, it happens at a few angles of me facing the tree, but I do still get some collision. So not sure what's going on. I don't seem to have it as bad as you do though. o.O Is it from all angles with you too? Try walking around the tree and walking into it from different angles and see if this continues to happen.

30
Game Help / Re: Collisions not working in Map Maker.
« on: February 07, 2012, 03:34:31 am »
Hm...that's really odd. o.O I'll test it for myself as well. Other than that, only thing I could suggest is trying to reinstall the game...but that always sucks. Do you have another computer you could download it on and see if it happens on that machine too?

Edit: Seems to happen to me as well from certain angles if I try to collide with the trees...odd. But only if I'm facing it a certain way. o.O

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