EDIT::: New optional update link for those of you with FH+.First of all, I should say that for those of you who were aware of the problem I was having with a hostile map-file beggar, this situation has been resolved. DeviantArt administrators notified me of having given this person a harsh warning that if this behavior was ever done again, they would be permanently banned. Thank you everyone for your support ^^
And now onto the more fun information; The Holy Forest has been decked out with brand new decorations as well as a music group for itself, and now has an updated exports set, so make sure to redownload!
One of the major updates; no more ugly yellow grass terrain! And more flowers!

The roofs are lit for your homely convenience~

What's this, a new altar-thingy?

.... Hey, yeah, a new altar thingy! It must have been created by the ancient creatures that lived here. Question is, is it a tribute to a home they once had before? Or a clue as to where they might have gone...

Room entrances now have pillars.



All those yucky squishy mushrooms were removed from the desert room, and in the savanna room only the mushrooms in the water have survived. >D


And we can't forget the new music files! In the new download you will be receiving directions on where to place the mp3 files and how to hear the music. Hope you enjoy the updates!
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The Holy Forest, nicknamed by some as "The Heart of Africa" for the location that it was discovered, is a map most suited for underground/cave-dwelling species. It's not exactly the biggest (being 10,000 wide) but I'd like to think that it's entertaining enough. It is yet another map of mine that suggests the influence of an ancient civilization (perhaps one that cared for the balance of Africa's various biomes/regions), and has three large chambers each representing a tropical biome.
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You first enter the caverns to find yourself in an enclosed 'room' of sorts.

Don't worry; it's
supposed to seem like a dead end. Maybe you should peek through those bushes...

Depending on which path you took, the first 'chamber resembles that of a desert.

These odd giant crystals grow from the ceiling, their light powerful enough to sustain plant-life. However, mushrooms also make an unwelcomed appearance. Ah, the typical characteristics of underground growth....

The second biome-chamber resembles a savannah.


The Rainforest Chamber:


In each of these biomes, you might notice a room sealed off by foilage.


If you're not too squeamish about swimming in water, why don't you take a look inside?
Considering that the pools in each biome chamber seem to be feeding off from this one room, I'm curious as to where all the water's coming fr-
Oh, I get it.... THE BUTTERFLY EFFECT LOL.


A full view on the secret center room. Thought to have served both as a temple and burial grounds of sorts. It has been discovered that while the living can walk on the butterfly's crystal body unharmed, dead creatures placed on these crystals mysteriously dissolve into light, their spirits seemingly carried by the butterfly angel's wings.

A full view on the map itself.
Rules1. If someone was already roleplaying in a certain area before you and your friends came, please be polite and allow them to finish their rp before you use that area for yourself. Nonetheless, each of the rooms are pretty big for more than one pack/pride to be in there at a time.
2. Be respectful to others, this means no harrasing, insulting, or powerplaying. Also try to keep swearing/cussing mild, if you really feel that you must swear at all.
3. I only have default meshes, but it stands to reason that the caves should have a ton of little cavern creatures to hunt. By roleplay terms your characters should have a real nice supply of prey to go around!
FH+ VERSION HERE:
http://www.mediafire.com/?jeu2jqbg6xljngpREGULAR DOWNLOAD HERE: http://www.mediafire.com/?a2j20e3qzpuhh4x