Author Topic: Glaves Particles and other stuff {Twinkle, Lavadrip, Localdrip Bundle!}  (Read 211393 times)

Offline luckybirdy4

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Re: Glaves Particles and upcoming textures {FloatingHearts}
« Reply #50 on: October 11, 2011, 02:57:16 pm »
I had a idea for your particles what about doing a swarm of laucus >:3 like in the plauge thingy in old eygept.

Since laucus travel in swarms and destroy crops that farmers work hard to plant.

I also thought maybe you could make ants crawling around on the ground near a little ant mound.   Just a idea :D

Offline copper4me

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Re: Glaves Particles and upcoming textures {FloatingHearts}
« Reply #51 on: October 11, 2011, 03:07:48 pm »
I got another Suggestion! how bout some jumping crickets? :D

Offline Glave

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Re: Glaves Particles and upcoming textures {FloatingHearts}
« Reply #52 on: October 11, 2011, 06:02:42 pm »
Hum, Locusts would be a great weather particle. It would cover the entire sky and would last as long as you wanted. haha! Great idea Lucky. As for the ants, I have thought of that. A mound should be pretty easy to do, but to make the ants walk around the ground may be difficult. I will have to run a few tests with the coding to see how possible I can make that.

Jumping crickets may be possible, but they would be jumping from a very localized spot. Still I may try that one out.

Thierry

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Re: Glaves Particles and upcoming textures {FloatingHearts}
« Reply #53 on: October 11, 2011, 06:16:43 pm »
Because i'm bad drawing, i make the particle script for the jumping crickets (Gift for you), is a jumping from floor particle, you will need to make your image and material script.
Code: [Select]
particle_system ParticleNameHere
{
    material        YourInsectMaterialHere
    particle_width 5
    particle_height 5
    cull_each       false
    quota           1000
    billboard_type  point
    
    // Area emitter
    emitter Box
    {
        angle           60
        emission_rate   10
        time_to_live    2
        direction       0 1 0
        velocity     100
        width           1000
        height          1000
        depth           1
    }

    // Make em fall downwards
    affector LinearForce
    {
        force_vector      0 -500 0
        force_application add
    }
}

Sorry. I made an error, here the good script.
I forgot to say, I put the emission_rate  to 10 but is exagerated, maybe 5 or 3 is good.
« Last Edit: October 11, 2011, 06:32:53 pm by Thierry »

Offline Glave

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Re: Glaves Particles and upcoming textures {FloatingHearts}
« Reply #54 on: October 11, 2011, 06:53:09 pm »
actually after testing it <using butterfly material> It looks fantastic and is pretty good at 10 for a more lively bunch of grasshoppers. If someone doesn't much care for too much hoppin' around they can lower it but it looks awesome Thierry thanks!  I am hunting down a good grasshopper material so these should be ready today!

On another note Thierry, do you think you could help me fix my fish? I have been testing and testing and so far I got them to look pretty good when swimming in one direction but when I shift the camera they point sideways or backwards. I have tried changing the billboard to perpendicular self but then they just don't show up. Any theory's as to what I could try?

Offline copper4me

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Re: Glaves Particles and upcoming textures {FloatingHearts}
« Reply #55 on: October 11, 2011, 07:21:57 pm »
Glave if ya ever need more Suggestions I have many, I have one right now, a Nyan cat XD

Thierry

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Re: Glaves Particles and upcoming textures {FloatingHearts}
« Reply #56 on: October 11, 2011, 07:41:31 pm »
Nyan Cat LOL.
I'm thinking in a nyan cat animated billboard with infinite music XD, nightmare!, such nightmare.

About the fish, i don't have idea, i wil try to fix it but later, now i'm at college (my teacher doesn't know what I'm doing right now XD).



Thierry

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Re: Glaves Particles and upcoming textures {FloatingHearts}
« Reply #57 on: October 11, 2011, 09:08:12 pm »
Glave I don't find the fish download, can you send me the link?

Here is a link i want to share to you, is the Ogre3D documentation of particles, it explain what is each parameter with detail.
http://www.ogre3d.org/tikiwiki/-Particle

Offline copper4me

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Re: Glaves Particles and upcoming textures {FloatingHearts}
« Reply #58 on: October 11, 2011, 09:10:34 pm »
Nyan Cat LOL.
I'm thinking in a nyan cat animated billboard with infinite music XD, nightmare!, such nightmare.

About the fish, i don't have idea, i wil try to fix it but later, now i'm at college (my teacher doesn't know what I'm doing right now XD).




Haha I just like Nyan cat (NOW XD) and I want one so bad for FH XDDDD

Offline krxterm1

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Re: Glaves Particles and upcoming textures {FloatingHearts}
« Reply #59 on: October 11, 2011, 10:34:24 pm »
those are really nice :) i love the leaves and hearts :)