Author Topic: Can i use IT stuff on FH?  (Read 1282 times)

Offline Ingredient

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Can i use IT stuff on FH?
« on: September 11, 2011, 07:22:13 am »
Well i hav IT and FH u see, and id like to use some of the particles and skys on FH. Is it possible and how would i do it?
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Offline Redlinelies

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Re: Can i use IT stuff on FH?
« Reply #1 on: September 11, 2011, 01:58:19 pm »
Yes it is, atleast most of them.

Just copy the files from the IT folders that the, object/particle it requires, for example.

An object like a tree needs the .mesh file which is the tree itself, the .material file, and a texture/image.

However, copy the files the object needs. Paste it into the "My_Objects" folder.

Then you'd have to load the object from within the "Object maker" in FH by writing the name of the object/particle.

Example of this is Superdupertree.mesh and then press "add new".

Save it to a group, and then you can use it in the map maker.


Just make sure you don't put 2 copies of something, and check so you don't put a particle in the FH game folder that already exists, if you do, it might give you an ogre error.
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Offline Ingredient

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Re: Can i use IT stuff on FH?
« Reply #2 on: September 12, 2011, 06:17:58 am »
Ok thanks, but i tried bringing in a zebra and the material didnt show up its the same with the other animals. Also i dont wat to type in to get the particle up. Would i just type in wat the name of the particle file?
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Re: Can i use IT stuff on FH?
« Reply #3 on: September 12, 2011, 01:05:25 pm »
If I remember correctly, the particles has their own tab inside the object maker = the field you add the meshes into wont work for them.

I'm not too sure about the zebra and other critters so you'd probably have to wait for someone else to help you there. But if I were you I'd open the material file with wordpad myself an look so the coding is alright and is linked to the images etc.

I'm actually not sure.
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