Author Topic: Right.... Needing help  (Read 3796 times)

Offline StarTehWolf

  • Curious Wanderer
  • *
  • Posts: 44
  • Country: 00
  • Floof-O-Meter: 2
  • ?~?
    • View Profile
Right.... Needing help
« on: September 30, 2011, 10:55:03 pm »
I am having trouble with making marking, and is it possible to get one of you guys to help me? I really want to make some marking for my character.

I will tell the information later.

?__Star ~ Graphic Designer__?

Offline Rimfrost

  • ? ? Music for the soul ? ?
  • Community Champion
  • ****
  • Posts: 1,741
  • Floof-O-Meter: 167
  • Mew~
    • View Profile
    • My deviantART page

Offline StarTehWolf

  • Curious Wanderer
  • *
  • Posts: 44
  • Country: 00
  • Floof-O-Meter: 2
  • ?~?
    • View Profile
Re: Right.... Needing help
« Reply #2 on: September 30, 2011, 11:24:17 pm »
I'm having trouble here...

?__Star ~ Graphic Designer__?

Offline Lonely

  • Forum Newcomer
  • *
  • Posts: 6
  • Floof-O-Meter: 1
  • c: ?
    • View Profile
    • Cherry
Re: Right.... Needing help
« Reply #3 on: September 30, 2011, 11:29:37 pm »
Whats wrong?
[img]http://fc07.deviantart.net/fs70/f/2012/124/4/1/snow_forum_icon_by_cherrychocoalate-d4yjmfi.png/img]

Offline StarTehWolf

  • Curious Wanderer
  • *
  • Posts: 44
  • Country: 00
  • Floof-O-Meter: 2
  • ?~?
    • View Profile
Re: Right.... Needing help
« Reply #4 on: September 30, 2011, 11:36:13 pm »
Well, I don't understand much about this... But I'll explain anyways.

So the picture name goes into the thing? If so then I'm almost done...

?__Star ~ Graphic Designer__?

Offline Lonely

  • Forum Newcomer
  • *
  • Posts: 6
  • Floof-O-Meter: 1
  • c: ?
    • View Profile
    • Cherry
Re: Right.... Needing help
« Reply #5 on: September 30, 2011, 11:45:28 pm »
If you have the preset colored, there must be every file of; preset_1body, preset_1head, preset_1head, preset_1head, preset_1tail, and preset_1.material.

If you have those, then they must be in FeralHeart>my_presets>preset 1. If that is correct, start the game. Go to "Preset Maker" and go to the last tab. Select "Use Preset" and click Preset 1. If you like what is on your animal, select export then you may use it on any character in game (:
[img]http://fc07.deviantart.net/fs70/f/2012/124/4/1/snow_forum_icon_by_cherrychocoalate-d4yjmfi.png/img]

Offline StarTehWolf

  • Curious Wanderer
  • *
  • Posts: 44
  • Country: 00
  • Floof-O-Meter: 2
  • ?~?
    • View Profile
Re: Right.... Needing help
« Reply #6 on: September 30, 2011, 11:57:06 pm »
You make it sound so easy ^^

Although, I don't know if I have.... preset_1.material. I can go check!

?__Star ~ Graphic Designer__?

Offline Lonely

  • Forum Newcomer
  • *
  • Posts: 6
  • Floof-O-Meter: 1
  • c: ?
    • View Profile
    • Cherry
Re: Right.... Needing help
« Reply #7 on: October 01, 2011, 01:15:21 am »
Haha once you understand it is (:

The icon looks like a white square. It does not have a real picture because it is a game file. Once you export the preset, there will be a preset_1.material. So if you havn't exported, dont stress. (:
[img]http://fc07.deviantart.net/fs70/f/2012/124/4/1/snow_forum_icon_by_cherrychocoalate-d4yjmfi.png/img]

Offline StarTehWolf

  • Curious Wanderer
  • *
  • Posts: 44
  • Country: 00
  • Floof-O-Meter: 2
  • ?~?
    • View Profile
Re: Right.... Needing help
« Reply #8 on: October 01, 2011, 03:52:47 pm »
Thanks~ I'll go try it.

?__Star ~ Graphic Designer__?

Offline StarTehWolf

  • Curious Wanderer
  • *
  • Posts: 44
  • Country: 00
  • Floof-O-Meter: 2
  • ?~?
    • View Profile
Re: Right.... Needing help
« Reply #9 on: October 01, 2011, 04:27:47 pm »
Code: [Select]
material preset_6_bodyMatL
{
technique
{
pass
{              ambient 0.5 0.5 0.5
texture_unit
{
texture preset_6body.png
                                                {
                                                 pass
}

                                                              emissive 1.0 0.0 0.0
                                                              scene_blend alpha_blend
                                                              texture_unit
                                                              {
                                                             
                                                                           texture preset_6body.png
}
}
}
material preset_6_bodyMatR
{
technique
{
pass
{              ambient 0.5 0.5 0.5
texture_unit
{
texture Preset_6body.png
pass
}
}
}
}
material preset_6_headMatL
{
technique
{
pass
{              ambient 0.5 0.5 0.5
texture_unit
{
texture Preset_6head.png
                  {
pass
                   }
                               emissive 1.0 1.0 1.0
                               scene_blend alpha_blend
                               texture_unit
                                         {
                                                    texture Preset_6head.png

           }
}
}
}
material preset_6_headMatR
{
technique
{
pass
{              ambient 0.5 0.5 0.5
texture_unit
{
                             { texture preset_6head.png
pass
                             }
                                    emessive 1.0 0.0 0.0
                                    scene_blend alpha_blend
                                    texture_unit

                                             {
                                                                 texture Preset_6head.png

}
}
}
}
material preset_6_eyeMatL
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture Preset_6eyes.png
}
}
}
}
material preset_6_eyeMatR
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture Preset_6eyes.png
}
}
}
}
material preset_6_tailMat
{
technique
{
pass
{              ambient 0.5 0.5 0.5
texture_unit
{
texture Preset_6tail.png
                     {
pass                                         
                                                            emissive 1.0 0.0 0.0
                       }                                    scene_blend alpha_blend
                                                            texture_unit
                                                            {
                                                                            texture Preset_6tail.png
                                                             }
                                                         
                        }

               }
              }
}
material preset_6_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_6mane.png
}
}
}
}

Is the code right? :D

?__Star ~ Graphic Designer__?