Author Topic: City Map (PUBLIC) New, V.1  (Read 49219 times)

Offline pureglory88

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Re: City Map (PUBLIC) New, V.1
« Reply #60 on: January 06, 2012, 01:54:07 am »
Yeah i'm crashing too. Made its because its so detailled that the game has a hard time handling it in lower graphics.

CrystalSprint

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Re: City Map (PUBLIC) New, V.1
« Reply #61 on: January 06, 2012, 03:43:01 am »
While it is detailed, it's not as advanced as it looks. It uses no meshes that aren't included in the game and all the custom textures are low resolution. I even compensated the detail by making the map only half the default size. You guys are just putting it into your exports folder right? That should be all you need to do.
I can run some more tests to make sure the files aren't damaged on my host, but all my machines are high end or I built them personally, so if it is a problem with lower end computer parts there isn't much I can do to troubleshoot it on my end. Sorry.
« Last Edit: January 06, 2012, 03:47:24 am by Tristam Cooke »

Offline Emberflame

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Re: City Map (PUBLIC) New, V.1
« Reply #62 on: January 06, 2012, 11:09:18 pm »
AWSOME map!

Giraffe

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Re: City Map (PUBLIC) New, V.1
« Reply #63 on: January 08, 2012, 02:53:07 pm »
I love looking through those windows. Reminds me of OB. Annnnnyway, I've noticed that it has a routine of crashes before letting me on, o3o. First, I go on a character that is on/ going to the map and it crashes saying "FeralHeart.exe has stopped working." I log on again and I get a bad token. Then I log on again and it lets me in. I am not complaining, and I can deal with the problem okay, its just I find it funny it does that routine each time.
[/i]

Offline Paintpaws

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Re: City Map (PUBLIC) New, V.1
« Reply #64 on: January 08, 2012, 09:32:16 pm »
I CANT DOWNLOAD IT!!!!! IVE TRIED 40 TIMES!!! AND I COUNTED!!! THOSE STUPID PEOPLE WONT EVEN HELP ME!!! >:( >:( >:( >:( >:( >:( >:( >:( >:( >:(

Offline pureglory88

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Re: City Map (PUBLIC) New, V.1
« Reply #65 on: January 09, 2012, 12:34:41 am »
Alright my bad i got it to wor/<. My computer isn't exactly a problemless. Ive noticed the same pattern as mentioned. I was wondering could i modify the map for my stray dog rp. I ve been trying to ma/<e a map myself but i haven't been too sucessful. We will give all credit of course but i was wondering if i could have some of the textures so i can extend it without ma/<ing it too obvious.

Offline Wolfexpert79

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Re: City Map (PUBLIC) New, V.1
« Reply #66 on: January 10, 2012, 09:13:44 pm »
are you able to use lower res items? because the map works fine when i delete the FHO. so i know it's the meshs

Bronze

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Re: City Map (PUBLIC) New, V.1
« Reply #67 on: January 11, 2012, 12:26:23 am »
Definitely, by far, one of the best maps i've EVER Seen.  :o ;) Nice Job!

tmad34

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Re: City Map (PUBLIC) New, V.1
« Reply #68 on: January 11, 2012, 04:59:38 am »
this is a nice map

CrystalSprint

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Re: City Map (PUBLIC) New, V.1
« Reply #69 on: January 11, 2012, 01:33:48 pm »
I'm sorry some of you seem to be having issues while it works perfectly fine for others. I don't know how it could have anything to do with meshes since there are absolutely no custom meshes. I'm not an Ogre programmer however, there's only so much I can do.