i've actually a fairly different idea of how hunting or any sort of fighting will be like, but i'll prolly open it to discussion before implementing it :'D
basically i thought of putting together features of games that i liked, namely:
Skill system from Guildwars (and the pretty icons), Skill creativity in DoTA, teamwork + survival concept from L4D, 3D realtime battlestyle from Kingdom Hearts.
But those will naturally make hunting seem more like fighting than actual hunting.
Still, i thought it might be fun, so maybe we can have several different zones that allow different activities.
Just thinking aloud C: