Author Topic: Black "splodges" on map mask.  (Read 1810 times)

Offline WolfgangtheHusky

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Black "splodges" on map mask.
« on: January 05, 2012, 08:08:10 pm »
I've created the terrain and mask and followed ALL the instructions on how to create a map, I've made a map of the same size before and have had no problem; I haven't changed the sizes of this map and the height map works PERFECTLY.  :D

It's just as soon as I put the mask in, it just comes up with all these black lines, as if someone's gone "crazy with a paintbrush on canvas".

I don't understand why it is doing this, what should I do? :/
« Last Edit: January 11, 2012, 08:36:17 pm by Wolfgangthehusky »
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Offline Jitters

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Re: Black "splodges" on map terrain.
« Reply #1 on: January 05, 2012, 08:14:46 pm »
You mean the mask? You have to set what each one will be. See where you can select the different terrain type? Change between 1,2,3 and enter different terrains in!

Offline WolfgangtheHusky

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Re: Black "splodges" on map terrain.
« Reply #2 on: January 07, 2012, 07:58:48 pm »
You mean the mask? You have to set what each one will be. See where you can select the different terrain type? Change between 1,2,3 and enter different terrains in!

Thanks, I do that, but it remains the same; the mask doesn't  match where I've placed it, I mean;
I use red for mask 1/ the main map terrain.
Green for such things as water for the "holes" I've created in the map and blue for the use on mountains.

I've followed a tutorial on youtube and it worked perfectly for a previous map I created. But for some reason, not this one :/

It just remains all the same colour, rather than being "broken up" into different parts of the mask and having different parts being different terrains.
« Last Edit: January 11, 2012, 08:38:47 pm by Wolfgangthehusky »
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Offline StarWarsWolf7

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Re: Black "splodges" on map terrain.
« Reply #3 on: January 07, 2012, 10:16:00 pm »
Hmm...I would suggest using blue as the base for once. I was having a problem like this, but when I shifted to blue, it worked for me oddly enough! Good luck with solving this problem!

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Re: Black "splodges" on map terrain.
« Reply #4 on: January 07, 2012, 11:39:07 pm »
Make sure the colors are their EXACT values. For instance, (255,0,0), as opposed to something like (255,10,9)

Offline WolfgangtheHusky

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Re: Black "splodges" on map terrain.
« Reply #5 on: January 08, 2012, 07:41:51 pm »
Okay I shall try these thank you for your help! :D
Make sure the colors are their EXACT values. For instance, (255,0,0), as opposed to something like (255,10,9)
Hmm...I would suggest using blue as the base for once. I was having a problem like this, but when I shifted to blue, it worked for me oddly enough! Good luck with solving this problem!
Okay I shall try these thank you for your help! :D
If you wish to contact me please seek my Deviant Art account~ WolfgangtheHusky.

Offline StarWarsWolf7

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Re: Black "splodges" on map terrain.
« Reply #6 on: January 11, 2012, 04:37:45 am »
Not at a problem at all :)

Offline WolfgangtheHusky

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Re: Black "splodges" on map terrain.
« Reply #7 on: January 11, 2012, 08:03:32 pm »
Not at a problem at all :)

Did you use a light blue? (I use the light red for the base)

*EDIT* I have used exact values AND used light blue for the base. It still doesn't work :/
« Last Edit: January 11, 2012, 08:35:29 pm by Wolfgangthehusky »
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Offline StarWarsWolf7

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Re: Black "splodges" on map mask.
« Reply #8 on: January 11, 2012, 10:12:14 pm »
Really? Hmm that's very odd! But yes I used exact value blue as the base. Did you save the image as a jpg and then a png? That helped me as well; it gets rid of the transperancy :)