You need the .mesh, the .material and the texture image to bring everything up in Object Maker. The material file should look something like this in Notepad
material zombieDragonMat
{
receive_shadows on
technique
{
pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
alpha_rejection greater_equal 128
cull_hardware none
cull_software none
texture_unit
{
texture dragonzombieTex.png
tex_address_mode wrap
filtering trilinear
}
}
}
}
If not copy and paste it into the material file and save it. Then load it in Object Maker and the texture should show up, otherwise in the material box type in "zombieDragonMat" after saving it you can use it in your map.
This has nothing do to with FeralHeart whatsoever.
Impressive World problems are for Impressive World, not FH. Take it up there.
I think Madison is trying to bring the meshes with their textures into FH to use in her FH maps, therefore it does have something to do with FH. Just pointing it out