Hi there,
I've looked through the three threads regarding the glitch that many people are receiving in which all ground textures are savannah and there is no water reflection. Some gave a solution that may have worked for some, but not for the other half, like me.
Oh, just change the running system from OpenGL to Direct3D9! And vice versa.
Changing from Direct3D9 to OpenGL crashes FeralHeart with an error upon startup for me. So with Direct being the only working medium for me... what do, bro? What do.
Is there anyone out there wonderful enough to help me out, cause I've been lurking for a while trying to figure it out.
Thanks!