Author Topic: Annoying Heightmap Problem [FIXED!]  (Read 2339 times)

Offline Tetsune

  • Finest Floof
  • ***
  • Posts: 515
  • Country: 00
  • Floof-O-Meter: 83
  • It's not a crime to be brutally honest.
    • View Profile
    • My DeviantART
Annoying Heightmap Problem [FIXED!]
« on: February 21, 2012, 09:36:28 pm »
I have no idea why, but for the past few heightmaps I've made, no matter how high I set the PPI, my map terrains turn out really pixelly. Like itty-pity mesas EVERYWHERE. Bumpy and not fun to walk on at all.

I even tried with a regular gradient, and it turned out like STAIRS. D:

I want smooth hills, darn it! Someone help me? It used to be fine ;;



« Last Edit: February 22, 2012, 10:10:15 pm by Galiou »
A JACK OF ALL TRADES, YOU COULD SAY!
PRESETS | ITEMS | OBJECTS

Offline Jayfeather55

  • Community Champion
  • ****
  • Posts: 1,609
  • Country: us
  • Floof-O-Meter: 165
  • It's been 6 years?!
    • View Profile
Re: Annoying Heightmap Problem
« Reply #1 on: February 21, 2012, 09:42:45 pm »



I'd like to know too D:
It's very annoying >.>

Offline Tetsune

  • Finest Floof
  • ***
  • Posts: 515
  • Country: 00
  • Floof-O-Meter: 83
  • It's not a crime to be brutally honest.
    • View Profile
    • My DeviantART
Re: Annoying Heightmap Problem
« Reply #2 on: February 21, 2012, 09:45:44 pm »
Oi! I'm not the only one! ;u;/
A JACK OF ALL TRADES, YOU COULD SAY!
PRESETS | ITEMS | OBJECTS

Offline Tetsune

  • Finest Floof
  • ***
  • Posts: 515
  • Country: 00
  • Floof-O-Meter: 83
  • It's not a crime to be brutally honest.
    • View Profile
    • My DeviantART
Re: Annoying Heightmap Problem
« Reply #3 on: February 21, 2012, 10:07:08 pm »
Um...Bump? D:
A JACK OF ALL TRADES, YOU COULD SAY!
PRESETS | ITEMS | OBJECTS

Offline Ouuka

  • Ramine's Nuudel
  • Community Champion
  • ****
  • Posts: 1,870
  • Country: ca
  • Floof-O-Meter: 76
  • Burp
    • Blue-Rakuen
    • SliferBeau
    • View Profile
    • Blue-Rakuen DA
Re: Annoying Heightmap Problem
« Reply #4 on: February 22, 2012, 07:36:10 pm »
It happens with all heightmaps, just depends on how u make it. If its not smooth color then it will bump like urs is doing. Meaning, to make a hill on flat land the land is all one color and a smooth transition should go into the hill, a transition u will barely see change from one color to another. Heightmaps are affected by width and height as well, the higher u make ur map the more bumpy it will be, but if u add width to that map it will smooth out the terrain. Any speckles of grayscale on the heightmap png bsically reads as bumps/hills/mountains/rocky jagged edges

Quick note: If u dont want a super large map, try working on making dark/lighter increases on ur heightmap. If you set the land to a dark gray and the hills a shade of grey maybe 3-5x brighter and smooth transition then u dont need to worry bout the height as much :)
« Last Edit: February 22, 2012, 07:40:51 pm by Ouka/Hanzo »

Offline Tetsune

  • Finest Floof
  • ***
  • Posts: 515
  • Country: 00
  • Floof-O-Meter: 83
  • It's not a crime to be brutally honest.
    • View Profile
    • My DeviantART
Re: Annoying Heightmap Problem
« Reply #5 on: February 22, 2012, 10:09:41 pm »
I found out the solution!
Photoshop usually works in 8-bit by default, so by switching it to 16-bit, it smooths it out more and it works c:
A JACK OF ALL TRADES, YOU COULD SAY!
PRESETS | ITEMS | OBJECTS