@Joshua, the reason I was so iffy about pups is because I almost never see a literate person roleplay a pup. Also because it would be unfair for the pup.
@ Darkstar, glad you would like to join ^_^ Yeah, you're right about how the pups should go against pups, or cubs against cubs when it comes to cats. In the fights I see in Ficho, there were absolutely no powers and if you did use one, but fairly, you got called a powerplayer. So I might not include powers, but my idea was to have powers toned down a lot (fireballs and little waves alot) and seperate the characters who have powers from the ones that dont. Meaning a powerless wolf wont go against a firebreathing dog xD I will ponder this some more before I decide to add it.
The literacy is one of things that will make this different from the one in Ficho~ Three sentences or more is usually my rule, so no problem with that. Although the fighting may be a bit difficult if all your character can do is hit the other, I'm pretty sure rpers out there can manage
And yes, I thought having a little place to chill out or rest after a fight would nice when I noticed all a wolf does after a fight is stand around and wait to be called up again.
Hosts have already been established in the one in Ficho, as in, the host is the one who calls out who fights who, and counts down the fight. The ones sitting beside the host would be the judges. I got the medic idea from when I went to watch the dog fight in Ficho with my character 'Medic', who wasnt really a medic that was just her name, and this fightdog came up to me and asked me to heal her. So Medic's would help. The 'crowd' of people cheering the fighters on will depend if the roleplay gets popular, or if I decide to make it a a public map. That way spectators could in and out, watch and bet, or occasionally join in a fight if they are literate enough.
The height map is already done for this map ^_^ I will tell you when its done and when I open up the roleplay!