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About your second question, music can be added into the map 2 ways. One of the ways you assign a sound or music to an object and then save it into an object group. As this is done, it will play as soon as you enter a map, and the source of the sound would be the object, which mean the longer you get from it, the weaker the sound gets. It's done from within the object maker, you place an .mp3 into the "Feralheart\media\sounds" folder, load an object in the object maker and then look in the firs tab called "Object". There's a field in the bottom saying "Sound:". Just enter the name of the mp3 there and end it with .mp3 save, and you're done.The 2nd way is that you make a playlist just for your map, start off by placing the sounds into your "Feralheart\media\music folder". Then open the music.cfg found in the main FeralHeart directory. Add a field in it below the restExample:[Mymap]Then list the names of the mp3s below and make sure you add .mp3Maroon5 - Moves Like Jagger.mp3You can add as many sounds as you like I believe. Once that's done, save the music.cfg file and close it. Once inside the game, just open the map maker and in the first tab you see a field called "Music (Group or Filename):"Just write "Mymap" into the box and you should be ready to go.