Author Topic: Self-Made meshes not appearing in map?  (Read 2572 times)

Offline chalketh

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Self-Made meshes not appearing in map?
« on: July 29, 2012, 08:14:38 am »
I just spent a few hours making a map, then decided to test it out ingame
All of the things I would have had to import myself (such as mushrooms, waterfalls, etc) were gone, as well as all of the things I made using the basic stuff (basiccube, basicsphere, etc)
Can anyone help? These items just aren't appearing in the map, and it qould be great if I could get it working
Thanks! c:

Offline Vallez

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Re: Self-Made meshes not appearing in map?
« Reply #1 on: July 29, 2012, 08:22:27 am »
Hmm... The same happens with me. Is it possible you have to many of those items? Or of a certain item?


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Offline chalketh

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Re: Self-Made meshes not appearing in map?
« Reply #2 on: July 29, 2012, 08:24:34 am »
No, theres only one to  a few of each item. Probably the most there is is 5, but im not really sure

Offline Vallez

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Re: Self-Made meshes not appearing in map?
« Reply #3 on: July 29, 2012, 08:58:32 am »
Hmm. That really is strange. I'm sorry I couldn't help! Maybe if you rename your items... Good luck :)


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Offline chalketh

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Re: Self-Made meshes not appearing in map?
« Reply #4 on: July 29, 2012, 08:59:33 am »
Oh, it's fine, not everyone has the answers to everything. I could try renaming the items though! :3

Offline Vallez

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Re: Self-Made meshes not appearing in map?
« Reply #5 on: July 29, 2012, 09:04:01 am »
Ok! Hope it works!


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Offline Delay

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Re: Self-Made meshes not appearing in map?
« Reply #6 on: July 29, 2012, 11:35:40 am »
Make sure these meshes that you're trying to import are in the proper Objects folder, found by default (FH~>Media~>Objects~>whichever object folder you choose).

And you must load these into the object maker and save into your own Object group before you can get them into your map.



Is that what you were having a problem with? Your issue was a little confusing to me ^^;