I have seen a few more people now that also share my opinion about this idea. Every time I log on to Feral Heart it says the "no registration" thing. I just don't see how this will help, and no one answered my question. Does creating accounts, coming onto FH for one day then never using the account again cause lag? Does creating accounts in general cause lag? If not then I don't see how this will help lag. And even so, I don't think we should stop members from coming just for the sake of the servers..I mean, I only really get lag in Flourite, or in maps with a lot of objects and people in it. If you have a bad computer than that would be the source of the lag. This just doesn't make sense.
Not only to respond to Silvertide but also to the others who continue asking the same question(s) This is my understanding of the things that are going on around here:
The main reason this is being done is to help the servers as said several times. There are alot of people currently on Feral Heart and lately this mass population has been crowding up Fluorite Plains and not allowing others to access Fluorite Plains yet alone the Temple of Dreams which is situated in Fluorite. As you should know most RPing is done in Fluorite plains because it is the largest of the in game maps with the most "livable" environment having the dens and so forth. As of lately most users can't get into Fluorite anymore because the map is too crowded and so they keep getting bad tokens or can not connect to map server error messages. To help with this issue Razmirz had bumped the population limit to 300 from the former 200 just recently. As you and many others should have noticed this helped tremendously because finally people were able to access Fluorite with little to no bad tokens but the only problem was that it seems that the bump to 300 started to strain the server and thus it started crashing nonstop. Razmirz lowered it back to 160 now to avoid the crashes and test the stability of the server now no doubt.
The player profiles are not causing lag the reason for deleting those that people never use or return to is to keep things on the site free and clean of inactive accounts most likely because the individual profiles and characters are saved on the server. So why keep these useless accounts?
The registration lock is to slow & filter the huge flow of new comers because the game server can barely handle the amount of people we've already got yet alone more who will just continue to crowd the maps and just bring us back to problem one. Recently it would seem that the game has been growing at a faster rate than ever and so imagine if the new registration limit wasn't on. The new comers would just keep pouring in with the already old users and we'll have not only Fluorite down but other maps too. Raz can only open up the population limit so much to accommodate this many users without the game server crashing and then everyone not being able to play. Its either one or the other right now because as some of you have already starting suggesting running a second server would just mean more money and maintainence and it's already so much to handle one. Hope that explains it to you.
As annoying as this new policy may seem for new comers we just have to sit it through until some better solution can be thought up here. I am sure the admins and staff have no intention of making things such an inconvenience around here but rather are trying their best to fit to everyones needs & work things out for the better of the community.