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First, you need two textures,one with the marking, and one without.Once you have those, open the mat file, and you'll see something like this:Code: [Select]material preset_{NUMBER}_{BODYPART}MatL{ technique { pass { texture_unit { texture {TEXTURENAME} } } }}material preset_{NUMBER}_{BODYPART}MatR{ technique { pass { texture_unit { texture {TEXTURENAME} } } }}Now you will already have the things in { } filled in, the code above is just for show.Notice how one of them is a MatL and one is a MatR?Those L and R stand for left and right,so whichever side the marking goes on, set the texture accordingly,and whichever side it doesn't go on, set the other texture.Hope that helped.
material preset_{NUMBER}_{BODYPART}MatL{ technique { pass { texture_unit { texture {TEXTURENAME} } } }}material preset_{NUMBER}_{BODYPART}MatR{ technique { pass { texture_unit { texture {TEXTURENAME} } } }}