Okay, so I have partially finished the coding on the Firework weather that comes with the game. The only thing that doesn't work is the texture. If anyone knows where the texture is in the weather particle file, please tell me! I will paste the section of the weather material file where the fireworks are found. Once again, please do this ASAP
particle_system Weather/Fireworks
{
material Flare
point_rendering false
particle_width 20
particle_height 20
cull_each false
quota 3000
emit_emitter_quota 500
billboard_type point
emitter Box
{
name mainEmitter
emit_emitter explosion
angle 30
emission_rate 3000
time_to_live 3
direction 0 1 0
velocity 200
width 10
height 10
depth 0.1
}
emitter Point
{
name explosion
angle 180
emission_rate 2000
time_to_live 2
direction 0 1 0
velocity 80
duration 0.1
repeat_delay_min 2
repeat_delay_max 3
}
affector LinearForce
{
force_vector 0 -100 0
force_application add
}
affector ColourFader
{
time0 0
colour0 1 1 0
time1 0.5
colour1 1 0 0
time2 1.5
colour2 0 0 0
}
}