Author Topic: My_Objects  (Read 1421 times)

Offline Nicholette

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My_Objects
« on: March 01, 2013, 01:15:33 am »
Can you make your own folder in my_objects for crap or will that jack up your game? 'Cause I wanna put someone's meshes into my game but it's not making its own folder/file/thingy.

And if the band you're in starts playing different tunes, I'll see you on the Dark Side of the Moon!

Offline LordSuragaha

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Re: My_Objects
« Reply #1 on: March 01, 2013, 02:14:40 am »
It's not making its own folder because if the they're custom meshes and the creator didn't create one you need to make it yourself in your objects folder... Why did you create an entirely new post when we had already answered you and told you what to do yesterday?:
http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=32968.0

All you need to do to get these custom meshes that you downloaded to work is follow this tutorial Nicole :) :
http://feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=8096.0
I hope that clears things up for you.
« Last Edit: March 01, 2013, 02:17:29 am by LordSuragaha »

Offline Ingredient

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Re: My_Objects
« Reply #2 on: March 01, 2013, 04:59:53 am »
You can actually do that but it would be an annoying process if you plan on making a new folder for every new mesh pack in your my_objects folder.

1. Make a new folder in my_objects and remember the name of it.
2. Go to the main Feralheart folder and find the resources.cfg file. Open it with Notepad.
3. You will see this:

Code: [Select]
[General]
FileSystem=media/textures
FileSystem=media/materials
FileSystem=media/models
FileSystem=media/overlays/overlay1
FileSystem=media/overlays/overlay2
FileSystem=media/particles
FileSystem=media/sounds
FileSystem=my_presets/preset_1
FileSystem=my_presets/preset_2
FileSystem=my_presets/preset_3
FileSystem=my_presets/preset_4
FileSystem=my_presets/preset_5
FileSystem=my_presets/preset_6
FileSystem=my_presets/preset_7
FileSystem=my_presets/preset_8
FileSystem=my_presets/preset_9
FileSystem=my_presets/preset_10
FileSystem=my_presets/preset_11
FileSystem=my_presets/preset_12
FileSystem=media/objects/shapes
FileSystem=media/objects/trees
FileSystem=media/objects/shrubs
FileSystem=media/objects/grass
FileSystem=media/objects/rocks
FileSystem=media/objects/structures
FileSystem=media/objects/misc
FileSystem=media/objects/my_objects
[Objects]
FileSystem=media/objects
[Terrains]
FileSystem=media/terrains
FileSystem=media/terrains/fhmaps
[UnofficialTerrains]
FileSystem=media/terrains
FileSystem=exports
[Terrains/default]
FileSystem=media/terrains/default
[TerrainTextures]
FileSystem=media/terrains/textures
[Sky]
FileSystem=media/sky
[Presets]
FileSystem=presets
[Items]
FileSystem=media/items

Copy and paste the FileSystem=media/objects/my_objects part as a new line. Add another / to it and add the name of your folder.

Example:

FileSystem=media/objects/misc
FileSystem=media/objects/my_objects
FileSystem=media/objects/my_objects/newmeshes
[Objects]

Then when you're done go File>> Save, not Save as :)
FileSystem=media/objects
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Offline Nicholette

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Re: My_Objects
« Reply #3 on: March 02, 2013, 08:04:33 pm »
Oh my gosh, I am so stupid, ;w; I'm embarassed now. I can do this now.

And if the band you're in starts playing different tunes, I'll see you on the Dark Side of the Moon!

Offline Ingredient

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Re: My_Objects
« Reply #4 on: March 02, 2013, 08:06:51 pm »
You're not stupid, no need to be embarrassed :) It just takes a little while to understand but in the end it's really simple, I hope it works out alright ;)
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Offline Nicholette

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Re: My_Objects
« Reply #5 on: March 03, 2013, 01:11:41 am »
Would doing this incorrectly result in a major issue?

And if the band you're in starts playing different tunes, I'll see you on the Dark Side of the Moon!

Offline Ingredient

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Re: My_Objects
« Reply #6 on: March 03, 2013, 06:48:00 am »
It may cause the game to crash until you remove the part that you typed in incorrectly. It's pretty simple though so doing it incorrectly shouldn't happen ;)
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