It's not so much that I miss the chatting in general. Sure it was amusing, but all it did was hide my roleplay ads. I'm ok with testing, I am. I understand staff wanted to try something new, but this probably isn't the best way to go about it? Alot of people have already voiced whats on my mind with this so I'll leave it be.
I'll admit I was quick to blame mods... and staff. I am still a bit cross- but more so at a certain aspect that arises with this change.
I (and alot of others) spend days, weeks, months and even years dedicated to this game. I come here to be creative. I can roleplay whatever I want. If I have a world dreamed up in my mind; I can create it. I spend hours and days on days of my own time creating these maps, stories, characters, plots... I can create and shape my stories and roleplays how I want to.
But what will be the point if no one knows about them? Is that fair to the roleplaying community and roleplay owners/staff? We work hard to create plots, stories, maps. Creating a nice roleplay takes time and a lot more effort then I think some people realize. There comes interesting backstories; the backbone of a roleplay. You need a genre or a idea for what theme your roleplay is. There's the plots you need to be creative with to keep people entertained. There's the members you need to keep happy and make them feel involved. Then you have the constant worry of it staying active and it possibly falling apart. You struggle to find new members in such a small (growing smaller community) and you compete with other roleplays for said members.
Running around like spazzes across all the maps in FH makes a ton more, uneeded work for roleplay leaders/staff. Roleplaying makes up a large part of your community and this change effects us greatly. Movies isn't enough to advertise. Some people have glitches and can't see movies. Not many people are bothered or simply turn movies off. You're forced to only advertise to a select few and even then whats to say they'll take interest? Roleplays are dying this way. It's frustrating to those of us who work hard for our roleplays and stories to thrive.
Is that fair to us? Some of us have been loyal to FH and staff for years. We trust in you. We hope that you'll make the right decisions for the community as a whole. We defend your game against haters, bashers on other MMOs or forums. We make FeralHeart up.
I fear my roleplays will crumble. My hard work will be for a loss. And in the long run my greatest fear is the roleplaying community on this game will die and FH will be made up of power playing, mate begging, illiterates. (Sorry if I sound rude, but that's just my mindset. Not meant to be arrogant). I always loved this game for it's creative community. The sheer will behind the fanbase and members that keep returning despite having no solid updates or new content. I worry it'll all crumble. It'll just vanish. And not just because general is gone. It's a chat. You don't /need/ a chat.
But this change has the community clashing. People are fighting, clawing at each-others' throats. Staff and members alike are obviously unhappy and stressed. This is not the community I want for this game. And I'm sure none of you do too. All this drama and uproar is chasing people away and FeralHeart is not a game that need people fleeing from it. At all.
You need to take a chill pill, step back and look at things. I know I haven't lately. I've lashed out. I've fought and protested. But I've thought about this a day or so. Both sides need heard. Pros and cons need to be taken into count. Ties and just the community in general needs to be mended.
If something isn't done soon it's only going to get worse. I'm open minded; sure.
Some of us roleplay owners work. Some of us don't have the time to flail around all the maps for hours upon hours spamming local to find only a small handful of members. Some of us simply can't afford to keep their roleplays alive by advertising with this new method. I personally have a job that eats up my time and I know this change will greatly affect my roleplay because I wont have the sheer amount of time it'll take to advertise now.
But until something is done to keep my roleplays from dying. To keep my hard work from crumbling, I'm against generals removal. Unless I'm presented with an alternative /DECENT/ way of advertising; I will continue speaking my mind. And in the end it may chase me from the very game I came to adore.
Sincerly,
You're loyal member and fan (who is still forced to use her side)
ZombieKitteh
Date Registered: January 06, 2011, 12:32:06 am