The Old World; that is a name that most of us who live here under the Spire call this wretched, hot, worn place. It is an ancient place that has been here long before us, and has seen the likes of many before us few survivors. Before us, there were the strange beings known as the Old Ones; powerful creatures who had the ability to create and destroy. Beings who are now long gone with nothing but mere remnants to tell of their presence here, remnants that give us very little answers. There is very little hope to be found here but in the Spire; that giant reaching structure left behind by the Old Ones long ago, and still yet lives on even long after their passing. It is proof that there is a forever, an eternity; that not all things are lost to the dust and sands of time, that one can reach the very sky if they only dream to achieve. It is because of this hope we gather at the Altar that overlooks it and admire, and pray that one day, we too will reach the skies in our passing and that maybe, just maybe, there is some peace to be had above those dusty clouds.
What is the Old World?The Old World is the ruins of a city long ago abandoned by humans for unknown reasons. The place is a dust bowl and the sun has grown many times its size in the sky. There is no memory of what happened for things to get this way and no memory of humans beyond the ruins they left behind. The story revolves around the way things are here and now, and most importantly; survival.
This is home, truly a hellish landscape but not utterly barren as you will soon see.
[Skyscraper]The Spire is a true sight to behold, a column that reaches up to the sky, above the depression and gloom of the dust clouds. It is an idol of worship to all who live in The Old World, a beacon of hope that at the end of life, there is a place were all may have a peaceful rest.
[Bridge]The Altar is another sacred place, here battle and conflict is taboo; and claiming land is strictly forbidden. It is here that many gather to admire the Spire and pray, it is also one of few places where sanctuary can be found.
The Meeting Grounds is a place for those to meet up, either to simply talk, make agreements, or to seek out potential mates. It is a place of sanctuary but it is not uncommon for fights to break out. If one were in need of a place to hide from enemies, this is not it.
The Shelter is a place of sanctuary and of protection, here is where those in need of safety and protection come to hide from sandstorms, to recover from injury, to give birth and raise their young, or simply a place to rest if it is nearby. It is frowned upon to fight here, but also not entirely acceptable to take shelter and to take up room for those who may need it more if you yourself are not in need. Here, as in all places in the Old World, there is not much to go around and so it is agreed by most who live in this desert that the Shelter should be left for those in need.
The Rings is a strange place indeed; there are various large rings made of unknown material stacked up and scattered here. There is no clue as to its purpose if there ever was one. Many consider it an eerie and even haunted place, and will avoid it when they can. However, should there be a sudden freak sandstorm or angry aggressor; it is a good place to hide if no others are available.
Factions:While there is a shared dogma of sorts in the Old World, there are truly no factions yet established here. It will be up to the players to make, or break, up alliances as they please. As such, territory claiming is allowed but prepared to have to fight for it and do not expect your group to keep it for long. It is best to treat the rp as if it really is a survival situation, where for the most part is is kill or be killed. With this in mind, do not complain to me if others are either in your territory, around your territory, or even trying to take it. It is part of the game and perfectly acceptable for them to do.
Rules and Guidelines will be in the next post.