Author Topic: Preset  (Read 1418 times)

Offline R4V3N

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Preset
« on: July 16, 2013, 12:41:38 am »
OK, so I made a preset, colored the mesh sheets, and saved them to my folder, all following the directions in tutorial, but when I got to open it in the game it just shows up as the all white thing. Why won't it show up? Any help would be appreciated. Thank you in advance for your help.

Offline Ruby1234

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Re: Preset
« Reply #1 on: July 16, 2013, 12:43:01 am »
Did you edit the material code properly?

Offline hugrf2

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Re: Preset
« Reply #2 on: July 16, 2013, 12:44:45 am »
Are you sure the coding is correct and you named the preset files correctly, putting them in the right FH folder?
Usually it would be issues in the script, AKA material.
Is there any special coding in it or is it just normal? Are you sure you named the files you made for the preset correctly?
That's what I'm asking.

Offline R4V3N

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Re: Preset
« Reply #3 on: July 16, 2013, 12:50:51 am »
I didn't do anything to the material. Am I supposed to?

Offline hugrf2

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Re: Preset
« Reply #4 on: July 16, 2013, 12:58:53 am »
No. But could you show us what the name of preset files are and perhaps the .material itself to help?
Me, or perhaps Ruby will probably spot out what's wrong if that's it.
Usually it is the script, so... yeah.

Offline R4V3N

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Re: Preset
« Reply #5 on: July 16, 2013, 01:07:26 am »
Preset_11body
preset_11equip
Preset_11eyes
Preset_11head
preset_11tail

and I didn't change the name of the material so it is just preset_11.material

Offline hugrf2

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Re: Preset
« Reply #6 on: July 16, 2013, 01:46:36 am »
Take out the caps perhaps? Also, make sure they are all .jpg except for the mane. ^^
Just type rename them and type .jpg at the end of them except for the mane, make it .png
Remember, remove the caps too. ^^
Hope this helped.

Offline R4V3N

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Re: Preset
« Reply #7 on: July 16, 2013, 01:58:00 am »
ok i'll try that.

Offline R4V3N

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Re: Preset
« Reply #8 on: July 16, 2013, 01:53:39 pm »
IT WORKED!!! thanks

Offline hugrf2

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Re: Preset
« Reply #9 on: July 16, 2013, 01:59:01 pm »
Good, then. You're welcome. ^^