Author Topic: Adjustment ideas (New)  (Read 1632 times)

Offline safarirun123

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Adjustment ideas (New)
« on: August 25, 2013, 11:06:48 pm »
Sorry I was pretty sure, this was a new idea. but anyways.

1. When you are making a object and you insert it on lets say a hill but you see a crack in it
well I thought you could check this box that says: Adjust when you keep it on Adjust the object
you are using will automatically, will adjust to the terrain.

this will be good for plants,trees,dens etc.

2. But if you don't want it to be automatically adjusted then uncheck the Adjust box.

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Offline Ex0rcist

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Re: Adjustment ideas (New)
« Reply #1 on: August 26, 2013, 01:22:43 am »
It is a good idea, rather.. But there is nothing that can be done sadly. If you are having trouble with adjusting an object to an unleveled plane, use the y position movement to bring it down into the ground a bit so the space in between is absent. You could also use the Pitch and Roll movements to blend it into the side of the hill rather than it being horizontal.


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Offline Microfloof

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Re: Adjustment ideas (New)
« Reply #2 on: August 26, 2013, 05:20:44 pm »
This is a great idea. It's like when it's half on the ground, half on the hill it looks like it IS cracking open. For some reason that is what mixed up my texture folders. I don't know how. And it's really annoying. n_n


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Offline Jango_Fett

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Re: Adjustment ideas (New)
« Reply #3 on: October 21, 2013, 08:57:32 pm »
This would solve my faulty map making skills! >:o! YAAAAY!
But sadly Kov left -.- Get your fluffeh butt over here please Kovu!  We miss your funny updates! ;-;
 

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