Author Topic: Map making help (Mods,can close)  (Read 2392 times)

Offline FallenAngel12

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Map making help (Mods,can close)
« on: September 04, 2013, 03:51:43 pm »
Abit stupid question...So yeah im map maker know alot stuff for maps but i've got minior but annoying problem  :( Everytime i try make mountain (higher place- white color) It turn out Flat mountain not even looking like one (i mean yes its higher but still not looking like real mountain)
Any help?
Thanks alot if someone do :) and excuse me if its not best describe dont know how to describe better.
« Last Edit: September 04, 2013, 05:42:50 pm by FallenAngelGirl »

Offline Zaroque

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Re: Map making help
« Reply #1 on: September 04, 2013, 03:52:48 pm »
Could we see what the greyscale looks like, and what it looks like in-game?
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Offline ritat

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Re: Map making help
« Reply #2 on: September 04, 2013, 04:22:48 pm »
Simple, I am going to give you a hieght map tutorial and if I can I will give you all the information.

Video: http://www.youtube.com/watch?v=cW06Rat6lq0

-----------------------------------------------------------------------------------------------------------------------------------

Tutorial on font: First up! We have to make a HeightMap.
Go into the FH folder.
Open. Media> Terrains
You will see all the map folders.
What I do is go into the Watermill map folder and 'copy' the heightmap (The grey picture) and rename it. Be sure to name it 'MapnameTerrain' (Ex: SuferiaTerrain) This way you have it already preset to the correct size and format without having to make a new file. (DON'T steal anybody else's height-maps!)
Open this newly created map in Gimp, or Photoshop. This is where you edit the map and make it your own.

If you were to create a heightmap on your own there's a few preferences it must follow and it has the very same as the heightmap used above and below. When your create/save a heightmap it must/should follow these rules.
1. It must be saved into a PNG format
2. It can only consist of 1 layer!(If you use more the game will crash upon importing it) Make sure you flatten/merge the layers on the image before saving it.
3. The image must be saved/edited in grayscale mode and cannot consist of or use colours(If not the game will crash)
4. The Image size should be even on both size, the standard size is 513 x 513 pixels.
5. The use of "Alpha Channel" should be left unmarked/turned off.

-----------------------------------------------------------------------------------------------------------------------------------

1. Grab the paintbrush tool and make it large. COMPLETELY erase the map that is already there by covering it over with black or a middle shade of gray. If you don't.... people have ways of finding out; and then things get ugly. Make sure every map is 100% your own!

(~Note~)
When coloring your height-map you should know that white represents the highest parts of your map. Black represents the lowest level or the deepest places on your map. I always color my map a shade of dark gray to start with like the picture above. So when it comes time to put in rivers and lakes it's easier. If you start on a black base, you can't go any lower.

  7.) Now that you have that blank slate to work with; you can start giving your map character. Using varying shades of gray; mark where you want landmarks to be on your map. Such as hills, mountains, lakes and rivers.

White colour: Make hills, mountains etc.
Grey colour: Medium sized bumps. Now, it depends if you want to put the colour grey your ground height should be a lower colour than grey (Like dark grey or darker).
Black: Do make rivers or anything.

OKAY, if you want different parts of your maps to be in different ground this is what you should do...
This is called MASK

Video: http://www.youtube.com/watch?v=s1HLjeownUs
Video 2: http://www.youtube.com/watch?v=Nm59FCy4NJ4


I hope I helped out :D
« Last Edit: September 04, 2013, 04:28:30 pm by rita »

Offline FallenAngel12

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Re: Map making help
« Reply #3 on: September 04, 2013, 05:14:37 pm »
Guys,i know how to make map i do everything right but in game the mountain shows flat ,not ...well mountain lol
But thanks for the answers

Offline Zaroque

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Re: Map making help
« Reply #4 on: September 04, 2013, 05:15:54 pm »
Could we see what the greyscale looks like, and what it looks like in-game?

If I could see the greyscale, then I might know the reason why your mountains aren't mountainy.

EDIT: It's likely that you've already done this, but you can change the height of the map in-game. If you haven't, I'll give you instructions.
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Offline FallenAngel12

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Re: Map making help
« Reply #5 on: September 04, 2013, 05:28:37 pm »
http://i815.photobucket.com/albums/zz74/Alaskabi/Ts3Map_zpsf1d751f3.png



Here. It happens to all maps i make no exeptions

Offline ritat

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Re: Map making help
« Reply #6 on: September 04, 2013, 05:31:53 pm »
WAIT A SECOND, I know. Which gimp are you using, Gimp 2.6 or gimp 2.8. This might make the problem.

Offline FallenAngel12

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Re: Map making help
« Reply #7 on: September 04, 2013, 05:34:39 pm »
This is made with photoshop  ;D (but happens also with the gimp terrains)

Offline Zaroque

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Re: Map making help
« Reply #8 on: September 04, 2013, 05:34:53 pm »
Plus another reason why your mountains might not be mountainy is because they're cliffs. Here's a good example of a mountain greyscale map:

- removed, don't want it being stolen (; -

They are more of a graduating slope. (8
« Last Edit: September 04, 2013, 05:45:52 pm by Zaroque »
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Offline ritat

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Re: Map making help
« Reply #9 on: September 04, 2013, 05:36:22 pm »
Zaroque has a point.