Author Topic: missing object; how to add colision  (Read 2081 times)

Offline pokie37

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missing object; how to add colision
« on: September 14, 2013, 07:28:58 pm »
Ok, so one day I decide to look around in the object maker thing and... accidentally delete a file. The file I deleted was the cave file, and, yes I do know how to get it back. The problem is the collision. I cant seem to make one that works, and I don't know how to add the default one. Can you tell me how if possible?

Offline OreoHeroz

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Re: missing object; how to add colision
« Reply #1 on: September 14, 2013, 07:34:05 pm »
Edit: Whoops, misread your post. Sorry. >.<

For the collision, do you mean making another one like the cave?
« Last Edit: September 14, 2013, 07:36:19 pm by OreoHeroz »

Offline pokie37

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Re: missing object; how to add colision
« Reply #2 on: September 14, 2013, 07:40:05 pm »
yes, but isn't there a specific file for it?

Offline OreoHeroz

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Re: missing object; how to add colision
« Reply #3 on: September 14, 2013, 07:44:36 pm »
You mean this?

Code: [Select]
[Cave]
mesh0=%cave1.mesh;0 0 0;7 7 7;1 0 0 0;

I apologize if I'm wrong.

Offline pokie37

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Re: missing object; how to add colision
« Reply #4 on: September 14, 2013, 07:56:11 pm »
how do I enter that in?

Offline OreoHeroz

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Re: missing object; how to add colision
« Reply #5 on: September 14, 2013, 08:02:11 pm »
Hmm. Well, I don't know yet, but maybe this way?....

If you already placed your cave in the objects area, just launch Feral heart, go to "Object Maker" and load in the cave mesh. To copy it just save it again.

If you don't have the cave in the correct folders, revive the cave and place it in the folder Feral Heart >> Media >> Objects >> Rocks

Hope this helps


Offline pokie37

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Re: missing object; how to add colision
« Reply #6 on: September 14, 2013, 08:06:48 pm »
I think its supposed to go in the structures folder.

Offline OreoHeroz

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Re: missing object; how to add colision
« Reply #7 on: September 14, 2013, 08:11:00 pm »
Hmm. That's strange. Mine's in the rock folder, but you can place it in the structures folder if you like. I don't think there would be a difference, only the fact that it will be in a different group when you launch FH.

Offline pokie37

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Re: missing object; how to add colision
« Reply #8 on: September 14, 2013, 09:07:17 pm »
ok, so now what do I do?

Offline OreoHeroz

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Re: missing object; how to add colision
« Reply #9 on: September 14, 2013, 09:13:34 pm »
Copy the code that I had posted above and go to Feral Heart >> Media >> Objects

Click on the notepad "MyRocks" and paste the code in there, save it, and exit. (Make sure your cave is in the structure or rock folder)

Launch FH and go to Object Maker. Hopefully, it is there.