Heyyy
You don't know me.
I have been thinking of a CryMask and I was like "let's retexture."
So here's the PNG file...
http://www.mediafire.com/download/mj3l94vdldxkfr4/CryMaskTex.pngand here's the thing you put in the "items.cfg"
[Cry mask]
mesh=mask3.mesh
bone=head
offset_f=0 0.3 1.4
rotation_f=360 0 270
offset_c=0 0.2 2.25
rotation_c=360 0 270
Once you go in the items FOLDER, you will look at the mask.cfg.
Rename one of them "CryMaskTex"
Any of them is fine.
REPLACE THE CODE "scene_blend" WITH "alpha_rejection greater_equal 128"
Cause then it'd look silly.
If you don't know where to put "alpha_rejection greater_equal 128", here you go:
material mask3Mat
{
technique
{
pass
{
alpha_rejection greater_equal 128
depth_write on
texture_unit
{
texture CryMaskTex.png
filtering trilinear
}
}
}
}
If you do not have the "mask" cfg or any mask textures, download it please before putting the crymask in the game.
*EDIT 10/29/13Happy early Halloween!
Anyways! Here are some pictures for the CryMask, people have been requesting them so ya.