Author Topic: Map nonfunctional for other players  (Read 1736 times)

Offline whiterain11

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Map nonfunctional for other players
« on: January 11, 2014, 12:27:15 am »
Hello  :), whiterain11 here

I have a bit of a problem with one of my maps, you see the height and width are both 20000. For me, it works fine but for several others who have downloaded it it will crash for them. I was wondering if it was because it was too big and if so is there a way to fix this? Because this is, indeed, a large map but others like Fluorite Plains are much larger and work without crashes. I worked a few weeks making this map and it would be heartbreaking to see it all go to waste.

Please help and thank you immensely for reading   

Offline OreoHeroz

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Re: Map nonfunctional for other players
« Reply #1 on: January 11, 2014, 02:04:00 am »
From what I know the map should be 513 by 513. So...your map might be big indeed.

Offline ringoluver

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Re: Map nonfunctional for other players
« Reply #2 on: January 11, 2014, 04:56:18 pm »
^
513x51 what the heightmap needs to be, not the actual ingame map, which is what I think they are talking about here.

As for your problem, is it all other users or just a few?


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Offline whiterain11

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Re: Map nonfunctional for other players
« Reply #3 on: January 12, 2014, 06:28:17 pm »
It is the in game map I'm talking about and yes, it effects all users but me (obviously since I created the map)

Offline ringoluver

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Re: Map nonfunctional for other players
« Reply #4 on: January 12, 2014, 06:33:04 pm »
There might be something wrong with some of the exported files. Did your map have any custom weather and/or sky?


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Offline bailmint

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Re: Map nonfunctional for other players
« Reply #5 on: January 13, 2014, 03:36:16 am »
Well, maybe the exported files aren't fully exported or not all of them exported? Or the files weren't put in the right places...

Offline wolfspirit999

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Re: Map nonfunctional for other players
« Reply #6 on: January 16, 2014, 06:00:46 pm »
If you have any weather files they could be causing a problem, tell those that have the map to delete it if this is the case. 20,000 is certainly not too big for this, but if it is particularly laggy then there may be some meshes causing problems.