Author Topic: How to make Glow in the Dark Markings on your Presets/Etc  (Read 100635 times)

Offline Duhemu

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Re: How to make Glow in the Dark Markings on your Presets/Etc
« Reply #140 on: August 14, 2012, 04:32:42 pm »
I'm having quite the problem.
I've completely followed the tutorial, but this is what keeps happening.

This was a test run.
The glowmarkings are in the same place but the textures are all warped, such as the face texture is on the body, and I have no idea where the body texture is.
Do you think you can help?

Offline Ingredient

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Re: How to make Glow in the Dark Markings on your Presets/Etc
« Reply #141 on: August 14, 2012, 11:34:48 pm »
Perhaps an error in your .material file, Cobua. Could you post it?
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bunny0b2

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Re: How to make Glow in the Dark Markings on your Presets/Etc
« Reply #142 on: October 06, 2012, 06:29:52 am »
Thanks so much, here is my result.

Smiling.Sin

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Re: How to make Glow in the Dark Markings on your Presets/Etc
« Reply #143 on: October 07, 2012, 01:37:17 am »
Could anybody post the eye glow codes? The eyes are the only thing I need to glow. Thanks!~

Offline aviannerd

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Re: How to make Glow in the Dark Markings on your Presets/Etc
« Reply #144 on: October 09, 2012, 09:41:47 pm »
I'm having trouble. I've checked and re-checked my code but the right side of the preset shows up black-and-yellow. What happened?

Offline Forests

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Re: How to make Glow in the Dark Markings on your Presets/Etc
« Reply #145 on: November 03, 2012, 07:58:12 am »
This really helped. Thanks, Sully!
No longer on the forums. Maybe around the game every now and again.

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Offline Duhemu

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Re: How to make Glow in the Dark Markings on your Presets/Etc
« Reply #146 on: November 22, 2012, 11:33:22 pm »
Perhaps an error in your .material file, Cobua. Could you post it?
Acch, I've been without internet for a while.

Anyway..

Code: [Select]
material preset_4_bodyMatL
{
technique
{
pass
{
ambient 0.5 0.5 0.5
texture_unit
{
texture preset_4body.jpg
}
}
pass
{
emissive 1.0 0.0 0.0
scene_blend alpha_blend
texture_unit
{
texture glowmarking1.png
}
}
}
}
material preset_4_bodyMatR
{
technique
{
pass
{
ambient 0.5 0.5 0.5
texture_unit
{
texture preset_4body.jpg
}
}
pass
{
emissive 1.0 0.0 0.0
scene_blend alpha_blend
texture_unit
{
texture glowmarking1.png
}
}
}
}
material preset_4_headMatL
{
technique
{
pass
{
ambient 0.5 0.5 0.5
texture_unit
{
texture preset_4head.jpg
}
}
pass
{
emissive 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture glowmarking3.png
}
}
}
}
material preset_10_headMatR
{
technique
{
pass
{
ambient 0.5 0.5 0.5
texture_unit
{
texture preset_4head.jpg
}
}
pass
{
emissive 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture glowmaarking3.PNG
}
}

}
}
material preset_10_eyeMatL
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_4eye.jpg
}
}
}
}
material preset_10_eyeMatR
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_4eye.jpg
}
}
}
}
material preset_4_tailMat
{
technique
{
pass
{
ambient 0.5 0.5 0.5
texture_unit
{
texture preset_4tail.jpg
}
}
pass
{
emissive 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture glowmarking2.png
}
}
}
}
material preset_10_maneMat
{
technique
{
pass
{
ambient 0.5 0.5 0.5
cull_hardware none
cull_software none
scene_blend alpha_blend
alpha_rejection greater_equal 250
texture_unit
{
texture preset_4mane.PNG
}
}
}
}

Offline Sayuki

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Re: How to make Glow in the Dark Markings on your Presets/Etc
« Reply #147 on: November 25, 2012, 06:50:33 pm »
how to make glow mane?

Offline Sayuki

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Re: How to make Glow in the Dark Markings on your Presets/Etc
« Reply #148 on: November 26, 2012, 05:39:00 pm »
I do not understand:(I did everything right,but tail color,I do not see it:(,glow markings,I see
can you tell me why it is so?
~Sorry for bad english~


material preset_7_bodyMatL
{
   technique
   {
      pass
      {
         ambient 0.5 0.5 0.5
            texture_unit
         {
            texture Demon7_Body.png
         }
      }
pass
      {
             emissive 1.0 0.0 0.0
             scene_blend alpha_blend
             texture_unit
             {
              texture Demon7_BodyGlow.png
             }
      }
    }
}
material preset_7_bodyMatR
{
   technique
   {
      pass
      {
         ambient 0.5 0.5 0.5
            texture_unit
         {
            texture Demon7_Body.png
         }
      }
pass
      {
             emissive 1.0 0.0 0.0
             scene_blend alpha_blend
             texture_unit
             {
              texture Demon7_BodyRGlow.png
             }
      }
    }
}
material preset_7_headMatL
{
   technique
   {
      pass
      {
         ambient 0.5 0.5 0.5
            texture_unit
         {
            texture Demon7_Head.png
         }
      }
pass
      {
             emissive 1.0 0.0 0.0
             scene_blend alpha_blend
             texture_unit
             {
              texture Demon7_HeadGlow.png
             }
      }
    }
}
material preset_7_headMatR
{
   technique
   {
      pass
      {
         ambient 0.5 0.5 0.5
            texture_unit
         {
            texture Demon7_Head.png
         }
      }
pass
      {
             emissive 1.0 0.0 0.0
             scene_blend alpha_blend
             texture_unit
             {
              texture Demon7_HeadGlow.png
             }
      }
    }
}
material preset_7_eyeMatL
{
   technique
   {
      pass
      {
         ambient 0.5 0.5 0.5
            texture_unit
         {
            texture Demon7_Eye.png
         }
      }
pass
      {
             emissive 1.0 0.0 0.0
             scene_blend alpha_blend
             texture_unit
             {
              texture Demon7_EyeGlow.png
             }
      }
    }
}
material preset_7_eyeMatR
{
   technique
   {
      pass
      {
         ambient 0.5 0.5 0.5
            texture_unit
         {
            texture Demon7_Eye.png
         }
      }
pass
      {
             emissive 1.0 0.0 0.0
             scene_blend alpha_blend
             texture_unit
             {
              texture Demon7_EyeGlow.png
             }
      }
    }
}
material preset_7_tailMat
{
   technique
   {
      pass
      {
         ambient 0.5 0.5 0.5
            texture_unit
         {
            texture texture Demon7_Tail.png
         }
      }
pass
      {
             emissive 1.0 0.0 0.0
             scene_blend alpha_blend
             texture_unit
             {
              texture Demon7_TailGlow.png
             }
      }
    }
}
material preset_7_maneMat
{
   technique
   {
      pass
      {
         ambient 0.5 0.5 0.5
            texture_unit
         {
            texture texture Demon7_Mane.png
         }
      }
pass
      {
             emissive 1.0 0.0 0.0
             scene_blend alpha_blend
             texture_unit
             {
              texture Demon7_ManeGlow.png
             }
      }
    }
}
material preset_7_equipMatL
{
   technique
   {
      pass
      {
         ambient 0.5 0.5 0.5
            texture_unit
         {
            texture texture BASETEXTURE.png
         }
      }
pass
      {
             emissive 1.0 0.0 0.0
             scene_blend alpha_blend
             texture_unit
             {
              texture GLOWINGMARKINGS.png
             }
      }
    }
}
material preset_7_equipMatR
{
   technique
   {
      pass
      {
         ambient 0.5 0.5 0.5
            texture_unit
         {
            texture texture BASETEXTURE.png
         }
      }
pass
      {
             emissive 1.0 0.0 0.0
             scene_blend alpha_blend
             texture_unit
             {
              texture GLOWINGMARKINGS.png
             }
      }
    }
}

Offline Annagrace163

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Re: How to make Glow in the Dark Markings on your Presets/Etc
« Reply #149 on: November 27, 2012, 07:48:39 pm »
Awesome! But one thing, could you please give a link of the paint/photoshop program? I Don't have it and I have a preset, (Im gonna set it as my profile on here soon and i'll figure out how to make a download so people can see it aswell c:) And It has scars on it and I want the scars to glow...But I cant find the program... :'c Please PM me a download link if ANYONE Could.