Author Topic: Map maker issues  (Read 2286 times)

Offline KpopKitsune

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Map maker issues
« on: January 27, 2014, 07:46:40 am »
Okay, I seem to have this problem everytime I go to do the terrains, They all go in transparent now, I cannot for the life of me, put one terrain without it overriding the other. Or they look so bright you can't even see what is what. If what I am saying makes any sense whatsoever, please help. D8

Offline Chunky_Squirrel

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Re: Map maker issues
« Reply #1 on: January 27, 2014, 07:52:12 am »
1. Make sure you make the terrain, 513x513 grayscale.
2. When your fineshed save it as Wolfterrain.png then save it to Main disk/C:/FeralHeart/media/terrains/WaterMill.

Hope this helps, if you have any problems or questions, PM me! ^.^
Good Luck. c:

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Offline Shazadah

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Re: Map maker issues
« Reply #2 on: January 27, 2014, 08:19:42 am »
Hmm, well it sounds to me like you are talking about a terrain mask, whereas Hackers is talking about the Heightmap (the image the game uses to make the mountains and/or water sources)

For Heightmaps:

- Be sure it is .png, it must always be a png (or so I've learned, I've never attempted at using a .jpg format image)
- It MUST be in GRAYSCALE, the Heightmap will not work if it is not in grayscale
- When saving the .png, if using GIMP, be sure you flatten the image. I've learned this must be done otherwise the game will crash when you add the Heightmap into Map Maker.
- The dimensions of the Heightmap must be 513x513, no bigger no smaller

For Terrain Masks:

- A terrain mask can be made using ONLY Red, Green, and Blue. You may use other colors to mark where your 4th , 5th, and 6th terrain will go. See this tutorial for a 6 terrain mask--> http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=13363.0
- The terrain mask must also be 513x513 and a .png format image, or else the game may not read it
- Also be sure to flatten the image if again using GIMP when saving it as a .png, or you could risk crashing, for the terrain mask it may not matter but its always good to be safe than sorry
- If your terrains are coming out bright, or very shiny-ish and almost white, then that only means you missed a color on your terrain mask and the game is having a hard time recognizing it (I figured this out only a few days ago). However, I think this only happens when you are making a terrain mask that has more than 3 terrains and you misscolored a spot, I've never encountered it with a 3 terrain mask

Hope this was a help, and if it was then have fun map making!

Offline KpopKitsune

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Re: Map maker issues
« Reply #3 on: January 27, 2014, 08:29:10 am »
It's a 3 terrain mask, I'd made sure everything was pure Red Green and Blue, and it was 513x513 as well as RGB color and flattened. I use photoshop, I've been able to make successful maps in the past but here lately even if everything was PNG it's done that to me.

lindaminda

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Re: Map maker issues
« Reply #4 on: January 27, 2014, 08:34:47 am »

lindaminda

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Re: Map maker issues
« Reply #5 on: January 27, 2014, 08:35:39 am »
It's a 3 terrain mask, I'd made sure everything was pure Red Green and Blue, and it was 513x513 as well as RGB color and flattened. I use photoshop, I've been able to make successful maps in the past but here lately even if everything was PNG it's done that to me.


Try using GIMP
It's much easier than photoshop

Offline KpopKitsune

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Re: Map maker issues
« Reply #6 on: January 27, 2014, 08:58:13 am »
I figured out the Issue, thank you all so much for your help. I had a space in the file names and that was causing it to mess up. Again thank you all so much for the help, it's greatly appreciated.

Offline Chunky_Squirrel

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Re: Map maker issues
« Reply #7 on: January 27, 2014, 09:00:26 am »
Glad we could be of a help.
(Today is not my day.)

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lindaminda

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Re: Map maker issues
« Reply #8 on: January 27, 2014, 09:03:09 am »
You're very welcome floofeh. :)

Offline Shazadah

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Re: Map maker issues
« Reply #9 on: January 27, 2014, 09:56:46 am »
Glad you were able to find the issue, your welcome