Whenever I add a mane to my preset that I've made, the mane tends to look kinda 'blocky' in a way. Like it has flat edges ans such. I've tried a different coding that fixed a transparent problem, but it just changed it to be kinda blocky. Here's the code.
material preset_11_maneMat
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture preset_11mane.png
}
}
}
}
