Author Topic: Crashes upon start-up after exporting a map.  (Read 1256 times)

Offline Rainbowfur

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Crashes upon start-up after exporting a map.
« on: February 11, 2014, 11:05:46 pm »
Hey helpers, if you could help me with this that would be great (I'll give floof<3)

I recently exported a map containing Northern Lights and other particles, however when I restarted FH afterwards, it crashes immediately.
Knowing particles can be problems, I went into my exports folder and deleted Norther Lights and the other particles, however the problem persists...

I'd greatly appreciate any input. Thanks.
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AlphaEclipse

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Re: Crashes upon start-up after exporting a map.
« Reply #1 on: February 11, 2014, 11:10:44 pm »
x'D Your exports folder doesn't contain repeating particles. Go into C: >>> Feralheart >> media > particles and delete any ending in _0, _1, and so on.
Sometimes particles double when they are exported, causing the map to crash. Particles can also get themselves into the my_objects folder, so it wouldn't hurt to check there. ^^

Also, make sure your map is 513 x 513! That's very important.

If you don't find particles in those folders, search them in your PC.

Lastly, does your map have many objects? That can cause the map to crash.

Also, change your rendering system!

Offline Rainbowfur

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Re: Crashes upon start-up after exporting a map.
« Reply #2 on: February 11, 2014, 11:14:59 pm »
Thank you very much, after deleting multiple particles, it works smoothly.
<3
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AlphaEclipse

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Re: Crashes upon start-up after exporting a map.
« Reply #3 on: February 11, 2014, 11:16:37 pm »
Thank you very much, after deleting multiple particles, it works smoothly.
<3

Ah gewd. <3 It's always them particles. >:U

Offline MoonStream607

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Re: Crashes upon start-up after exporting a map.
« Reply #4 on: February 12, 2014, 03:22:33 am »
I have an answer to prevent future "particle attacks". Don't mess wit da particles!!! XD
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