Ok, thanks. I was worried you'd get mad. Thank you.
Anyways, the map needs to be able to house 4 different groups. Where these groups stay on the map would be the "quarter". There would be distinct boundaries set to define the lands of each group, but players should be able to move in between these boundaries with ease. I'd like the quarters to be in the four corners of the map. Each quarter should have the different dens for the rank divisions, and I'd like the higher dens to be a little more highly decorated than the one below it. (ex: the high ranking den would be fancier looking than the mid or low ranking dens.) Also, one quarter would have one theme, and another quarter would have another. (ex: one quarter would be fire themed, one would be life themed, etc) Some of the themes may be difficult. The themes are Fire, Life, Light, and Illusion.
The center of the map would house a circular, arena-like structure. This structure would be set in the ground, kinda like an inground pool. There would be four panels close enough to the edge so that if a wolf or lion were sitting on it, they could look over into the arena. The panels would be above ground, and high enough to reach with a jump.There would also be an area around the arena for others to watch. This would be divided into fourths, so that the backside of one panel touches the inner rim of the viewing area.
Maybe I could make a diagram?
Panel: -
rim of viewing area: )
-) *space to sit* )
Does any of this make sense, or did I just make everything more confusing? I hope this helped you, especially because of all the trouble I'm putting you through.