Author Topic: Blocky Items  (Read 2104 times)

Offline unnbrellas

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Blocky Items
« on: April 17, 2014, 03:06:55 pm »
Ok, so lot of my meshes have been coming off with blocky textures. I think they are all WOW meshes... Is there a way to fix this? It's been driving me insane.

Screenshots:
(I have more if you need them, but I think you get the idea)






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AlphaEclipse

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Re: Blocky Items
« Reply #1 on: April 17, 2014, 04:04:23 pm »
I'm pretty sure it has something to do with the .material files. Could you post them here? :3

Offline Sherlockian

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Re: Blocky Items
« Reply #2 on: April 17, 2014, 04:50:47 pm »
Ah yes, this problem. To fix it, you simply have to add this coding into the material file for each object (it is kind of time consuming sadly though as you have to do each one individually cx)

Code: [Select]
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
ambient 0.588235 0.588235 0.588235 1
diffuse 0.588235 0.588235 0.588235 1
specular 0 0 0 10 0

As for the placement of the code, it goes right before where it says 'texture_unit', for example:
Code: [Select]
material ASHENVALEFERN01
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
ambient 0.588235 0.588235 0.588235 1
diffuse 0.588235 0.588235 0.588235 1
specular 0 0 0 10 0
texture_unit
{
texture ASHENVALEFERN01.tga
}
}
}
}

And that should fix your blocky problem. :3
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Offline unnbrellas

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Re: Blocky Items
« Reply #3 on: April 17, 2014, 04:53:49 pm »
Thank You! +Floof you both


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Offline Sherlockian

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Re: Blocky Items
« Reply #4 on: April 17, 2014, 06:47:49 pm »
No problem! :3
Please, feel free to call me Genny. x)


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